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89,192 players on Rust servers right now 11,830 servers online 3,733 with players on 415 fresh wipes in the last three hours [AU] Dave Pure: 0 players on now Updated every five minutes

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[AU] Dave Pure

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,870, the top 58% of all ranked servers.
  • The current map has been up 25d 15h, since Sunday 4 October, 05:36 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#12,870ranktop 58%
25d agolast wipemonthly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [AU] Dave Pure

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,870 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 21h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 21h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 27 on average
8 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
3 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
3 / 250
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
1 / 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
4 / 500

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [AU] Dave Pure?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 20 hours after it.

On what timetable does [AU] Dave Pure wipe?

The monthly force wipe is the only wipe [AU] Dave Pure takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 15 hours. Its tags give wipes as monthly.

Tags and categories

Where does [AU] Dave Pure appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [AU] Dave Pure are Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [AU] Dave Pure?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list [AU] Dave Pure publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is [AU] Dave Pure at the moment?

Live now: 0 players on [AU] Dave Pure, out of 100 slots. Averaged across seven days, 0 players; the peak was 1.

Where does [AU] Dave Pure sit in the server rankings?

Ranked by seven-day player hours, [AU] Dave Pure is #12,870, placing it in the top 58% of ranked servers.

Map and rules

What settings and rules does [AU] Dave Pure run?

The name [AU] Dave Pure carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on [AU] Dave Pure?

[AU] Dave Pure runs a game-generated procedural map: size 4,500, seed 1415738502. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is [AU] Dave Pure hosted in?

There is no region tag on [AU] Dave Pure; its name still points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 51.161.198.60:60406.

What is performance like on [AU] Dave Pure?

It never went below 20 server fps in the last 48 hours, averaging 100. Entity count reached 121,898: buildings, deployables and the rest of the world. The highest memory usage was 3,752 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [AU] Dave Pure on?

[AU] Dave Pure operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does [AU] Dave Pure stay online, and is it up right now?

[AU] Dave Pure is up and running at this moment. Based on the uptime it reports, the last restart was about 15 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What steps connect you to [AU] Dave Pure?

Enter client.connect 51.161.198.60:60406 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.