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96,345 players on Rust servers right now 11,873 servers online 3,915 with players on 382 fresh wipes in the last three hours Creative / Build: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Creative / Build

Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 69% of all ranked servers.
  • The current map has been up 7d 18h, since Wednesday 21 October, 22:02 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,318ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Creative / Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
8 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
4 / 25
215 / 999
88 / 999
40 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Creative / Build?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Creative / Build wipe, and at what times?

Creative / Build's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 days 18 hours have passed since this world was generated.

Lists and tags

Where does Creative / Build appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Creative / Build are Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Creative / Build?

These are the tags Creative / Build makes public: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Creative / Build right now?

Creative / Build is not online at the moment, having last been seen 7 days 4 hours ago. Across the past week the average was 0 players.

What position does Creative / Build hold among Rust servers?

Player hours over seven days put Creative / Build at #15,318, in the top 69% of all ranked servers.

Rules and settings

What rules does Creative / Build enforce, and which settings does it use?

No gather rate appears in the name Creative / Build. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is Creative / Build hosted in?

No region is published by Creative / Build. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 51.198.224.80:28015 is its address.

What version of Rust is running on Creative / Build?

Creative / Build operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does Creative / Build stay online, and is it up right now?

As of now, Creative / Build is offline; the last sighting was 7 days 4 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. Rust Live Stats has tracked it since 21 October 2026.

Connecting

How do you get onto Creative / Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 51.198.224.80:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.