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35,842 players on Rust servers right now 11,691 servers online 2,916 with players on 97 fresh wipes in the last three hours PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: 0 players on now Updated every five minutes

LiveLive coverage · Rust server · us1

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 48d 6h, since Thursday 10 September, 20:32 UTC, on a weekly schedule.
  • The next wipe is expected Thursday 29 October at 20:32 UTC, in 17h.
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weekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,358ranktop 69%
48d agolast wipeweekly schedule
17hnext wipeThu 29 Oct, 20:32 UTC

Players on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 17h

Next wipe Thursday 29 October, 20:32 UTC, in 17h. Weekly: 7 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
15 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
3 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
32 / 100

Quick answers

from the figures on this page

Wipe schedule

When does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN wipe?

An estimate from weekly: 7 days after its last wipe gives PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's next wipe. Expect the next wipe on Thursday 29 October at 20:32 UTC. 48 days 6 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.

Tags and categories

Who is in charge of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Most likely one operator runs them: PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN and 2 other tracked servers publish a theprojectlazarus.com hostname.

Which Rust Live Stats filters and lists does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN show up in?

The Rust Live Stats lists that include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What meaning do the tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN carry?

These are the tags PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts100 (Group limit): Team cap: 100; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus1 (Region code): The region code reads us1; ^w (Weekly): A wipe comes each week; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN at the moment?

Live now: 0 players on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, out of 50 slots. Averaged over seven days: 0 players.

How does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN compare with other Rust servers in the rankings?

Player hours over seven days put PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN at #15,358, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

No gather rate appears in the name PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN. Group size tops out at 100 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs a game-generated procedural map: size 3,500, seed 1. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Mods / FPS+ / 4 Max.

About the server

Where does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN sit geographically?

Region code us1, with no region published by PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.40.8.156:23014.

How well does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN perform?

The average server fps was 40 over the last 48 hours; the lowest was 38. Entity count reached 86,340: buildings, deployables and the rest of the world. Memory use peaked at 2,790 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN operates on Linux with Rust network protocol 2633 and build 163493. To join, your game must use the same protocol; Steam handles the update for you.

Does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN stay online, and is it up right now?

At the time of this update, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is live. About 1 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Enter client.connect 64.40.8.156:23014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts100
Group limit Team cap: 100.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build This server runs game build 163493.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly A wipe comes each week.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.