The count
LiveLive coverage · Rust server · us1
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 6d 17h, since Thursday 22 October, 08:04 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 08:04 UTC, in 6h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6h
from its schedule tag
Next wipe Thursday 29 October, 08:04 UTC, in 6h. Its weekly schedule tag · low confidence
Coming wipes
- 6hThu 29 Oct, 08:04 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 14d 6hThu 12 Nov, 08:04 UTC
- 21d 6hThu 19 Nov, 08:04 UTC
- 28d 6hThu 26 Nov, 08:04 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 42d 6hThu 10 Dec, 08:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 22 October 2026, 08:04 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 18:34 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 20.6 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 17 September 2026, 18:15 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON wipe, and at what times?
The prediction for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON follows its tag, since the record holds too few wipes to confirm the schedule. Thursday 29 October at 08:04 UTC is the date of its next wipe. 6 days 17 hours have passed since this world was generated. Its tags carry a weekly wipe schedule.
Tags and filters
Which operator is behind PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
A theprojectlazarus.com hostname is published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON and by 2 other servers we track, so they most likely share an operator.
Which Rust Live Stats filters and lists does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON show up in?
On Rust Live Stats, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is listed under Modded Rust servers live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the tags listed for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts100 (Group limit): Team cap: 100; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): The region code reads us1; ^w (Weekly): A wipe comes each week; ^r (Roleplay): This is a roleplay server; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.
Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sit in the server rankings?
Ranked by seven-day player hours, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is #15,349, placing it in the top 69% of ranked servers.
Rules and settings
What rules does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON enforce, and which settings does it use?
The name PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON carries no gather rate. The cap on a group is 100 players. roleplay applies here, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs a game-generated procedural map: size 3,000, seed 1. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: GTA 5 Mods / FPS+ / 4 Max.
Server facts
Which region is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON hosted in?
Region code us1, with no region published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 64.40.8.156:25014.
What is performance like on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Server fps averaged 100 over the last 48 hours, with a low of 100. Buildings, deployables and everything else in the world added up to a maximum of 45,303 entities. Memory use peaked at 2,612 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on?
The setup on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON stay online, and is it up right now?
PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is up and running at this moment. The uptime it reports puts the last restart at about 23 hours ago. 159 of 168 hours were online in the last 7 full days, giving 95% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.40.8.156:25014. The server's website: https://theprojectlazarus.com/.
