The count
Live coverage · NA
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Offline [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 3 of 100 players are on at the last check, 3% full.
- Over the last seven days it averages 0 players.
- It ranks #10,676, the top 45% of all ranked servers, and #1371 in NA.
- The current map has been up 56d 6h, since Thursday 3 September, 18:23 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,676 today
Rank
daily · 1 is bestTop 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Thursday 24 September 2026, 18:28 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe peaked 5 hours in.
On what timetable does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?
The monthly force wipe is the only wipe [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 56 days 6 hours have passed since this world was generated. Its tags give wipes as monthly.
Lists and tags
Who operates [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Most likely one operator runs them: [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other tracked servers publish a relicpve.com hostname.
Which Rust Live Stats filters and lists does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing show up in?
On Rust Live Stats, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is listed under Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts30 (Group limit): Team cap: 30; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): The server runs roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing reads offline at the moment; the last sighting was 28 days 7 hours ago.
How does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing compare with other Rust servers in the rankings?
Seven-day player hours place [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing at #10,676 overall, in the top 45% of ranked servers and #1,371 in North America.
Map and rules
What settings and rules does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing run?
Nothing in the name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing states a gather rate. Group size tops out at 30 players. roleplay is the mode, with towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Size 4,000, seed 1337: that is the procedural map the game generates for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server facts
Which region is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hosted in?
The NA tag on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 66.51.99.119:28027.
What Rust version is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing on?
Rust network protocol 2633 and build 165217 on Linux is what [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs. To join, your game must use the same protocol; Steam handles the update for you.
Is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing up now, and how steady is its uptime?
At the time of this update, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is down, last seen 28 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?
Enter client.connect 66.51.99.119:28027 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://relicpve.com.
