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78,914 players on Rust servers right now 11,790 servers online 3,567 with players on 245 fresh wipes in the last three hours Codeman3434$: 0 players on now Updated every five minutes

LiveLive coverage · NA

Codeman3434$

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,004, the top 49% of all ranked servers, and #1310 in NA.
  • The current map has been up 27d 5h, since Friday 2 October, 17:04 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#11,004ranktop 49% · #1310 in NA
27d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Codeman3434$

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246823:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,004 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Next wipe in 6d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

2.9 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
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Intoxicated US Sandbox - Creative | Build | Noclip
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Codeman3434$?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Codeman3434$ wipe?

Once a month is all Codeman3434$ wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 5 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Lists and tags

Where does Codeman3434$ appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Codeman3434$ fits: Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Codeman3434$?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^c (Creative): No gathering here; it is a creative sandbox where you build what you like; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which Codeman3434$ publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Codeman3434$?

Codeman3434$ is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.

What position does Codeman3434$ hold among Rust servers?

Seven-day player hours place Codeman3434$ at #11,004 overall, in the top 49% of ranked servers and #1,310 in North America.

Map and rules

Which settings and rules are in force on Codeman3434$?

Nothing in the name of Codeman3434$ states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs build & creative, sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Codeman3434$?

Size 4,500, seed 1: that is the procedural map the game generates for Codeman3434$. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Codeman3434$ sit geographically?

By its own NA tag, Codeman3434$ sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 66.51.96.61:28010.

How well does Codeman3434$ perform?

It never went below 5 server fps in the last 48 hours, averaging 5. Buildings, deployables and everything else in the world added up to a maximum of 118,074 entities. Up to 4,762 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Codeman3434$?

The setup on Codeman3434$ is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does Codeman3434$ stay online, and is it up right now?

At the time of this update, Codeman3434$ is live. The uptime it reports puts the last restart at about 15 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to Codeman3434$?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.96.61:28010.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^c
Creative No gathering here; it is a creative sandbox where you build what you like.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.