The count
Live coverage · Rust server
PlotWorld Dev | Persistent Bases
Offline PlotWorld Dev | Persistent Bases is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,150.
- The current map has been up 66d 18h, since Sunday 23 August, 02:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PlotWorld Dev | Persistent Bases
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,150 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does PlotWorld Dev | Persistent Bases wipe, and at what times?
PlotWorld Dev | Persistent Bases's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 66 days 18 hours have passed since this world was generated.
Lists and tags
Where does PlotWorld Dev | Persistent Bases appear in Rust Live Stats lists and filters?
On Rust Live Stats, PlotWorld Dev | Persistent Bases is listed under Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PlotWorld Dev | Persistent Bases?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which PlotWorld Dev | Persistent Bases publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on PlotWorld Dev | Persistent Bases right now?
PlotWorld Dev | Persistent Bases is not online at the moment, having last been seen 44 days 21 hours ago.
Where does PlotWorld Dev | Persistent Bases sit in the server rankings?
Ranked by seven-day player hours, PlotWorld Dev | Persistent Bases is #15,150, placing it in the top – of ranked servers.
Rules and settings
Which settings and rules are in force on PlotWorld Dev | Persistent Bases?
No gather rate appears in the name PlotWorld Dev | Persistent Bases. Eight players per group, which is the game's default. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Server facts
Where does PlotWorld Dev | Persistent Bases sit geographically?
Nothing on PlotWorld Dev | Persistent Bases states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 66.70.181.82:28015 is its address.
What Rust version is PlotWorld Dev | Persistent Bases on?
PlotWorld Dev | Persistent Bases operates on Linux with Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam takes care of updating it.
Is PlotWorld Dev | Persistent Bases up now, and how steady is its uptime?
As of now, PlotWorld Dev | Persistent Bases is offline; the last sighting was 44 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to PlotWorld Dev | Persistent Bases?
Enter client.connect 66.70.181.82:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.