The count
Live coverage · Rust server
Creative / Build
Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,737, the top 65% of all ranked servers.
- The current map has been up 24d 0h, since Saturday 3 October, 20:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Creative / Build
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,737 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Creative / Build wipe, and at what times?
The record holds too few of Creative / Build's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 24 days.
Tags and filters
Which Rust Live Stats filters and lists does Creative / Build show up in?
The Rust Live Stats lists that include Creative / Build are Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Creative / Build publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Creative / Build right now?
Creative / Build is not online at the moment, having last been seen 24 days ago.
Where does Creative / Build sit in the server rankings?
Player hours over seven days put Creative / Build at #14,737, in the top 65% of all ranked servers.
Rules and settings
Which settings and rules are in force on Creative / Build?
The name Creative / Build carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on Creative / Build?
The map on Creative / Build is procedural, made by the game itself.
About the server
Where does Creative / Build sit geographically?
There is no region from Creative / Build. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 72.5.34.66:28015.
What Rust version is Creative / Build on?
The setup on Creative / Build is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Creative / Build stay online, and is it up right now?
As of now, Creative / Build is offline; the last sighting was 24 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Creative / Build?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 72.5.34.66:28015.