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39,491 players on Rust servers right now 11,618 servers online 2,997 with players on 102 fresh wipes in the last three hours Sidewalkchalk's: 0 players on now Updated every five minutes

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Sidewalkchalk's

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,169, the top 28% of all ranked servers.
  • The current map has been up 16d 23h, since Sunday 11 October, 07:54 UTC.
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teams off moddedoxidehardcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#6,169ranktop 28%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Sidewalkchalk's

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,169 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 8 on average
2 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 156 on average
102 / 500

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Sidewalkchalk's?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does Sidewalkchalk's wipe?

Sidewalkchalk's's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 23 hours.

Tags and filters

Which Rust Live Stats filters and lists does Sidewalkchalk's show up in?

The Rust Live Stats lists that include Sidewalkchalk's are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the tags listed for Sidewalkchalk's signify?

gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp10 (Max players): 10 slots are available; ts0 (Group limit): Team play is disabled; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Sidewalkchalk's publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Sidewalkchalk's?

Live now: 0 players on Sidewalkchalk's, out of 10 slots. The seven-day average is 0 players, with a peak of 2.

Where does Sidewalkchalk's sit in the server rankings?

On player hours for the past seven days, Sidewalkchalk's sits at #6,169, inside the top 28% of ranked servers.

Settings and map

What settings and rules does Sidewalkchalk's run?

The name Sidewalkchalk's carries no gather rate. No group limit appears in its listing. hardcore is the mode, with The hardest mode Facepunch makes. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Sidewalkchalk's?

The map on Sidewalkchalk's is procedural, made by the game itself.

About the server

Which region is Sidewalkchalk's hosted in?

There is no region from Sidewalkchalk's. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 73.167.244.211:28015.

What version of Rust is running on Sidewalkchalk's?

The setup on Sidewalkchalk's is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Sidewalkchalk's up now, and how steady is its uptime?

At the time of this update, Sidewalkchalk's is live. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto Sidewalkchalk's?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.167.244.211:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore, the harsher ruleset, applies here.
mp10
Max players 10 slots are available.
ts0
Group limit Team play is disabled.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.