The count
LiveLive coverage · NA
California | Build Server
Key points
- 1 of 50 players are on now, 2% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,766, the top 17% of all ranked servers, and #631 in NA.
- The current map has been up 28d 0h, since Thursday 1 October, 18:12 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on California | Build Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,766 today
Rank
daily · 1 is bestTop 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 0h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 23 October 2026, 08:28 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:12 UTC FW
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 21.6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 24 September 2026, 05:29 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 7.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at California | Build Server?
The average peak across its recent wipes is 2 players. 38 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.5.
When does California | Build Server wipe?
Once a month is all California | Build Server wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 28 days. A monthly wipe schedule is published in its tags.
Tags and filters
Where does California | Build Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists California | Build Server fits: Modded Rust servers live now, Rust build and creative servers: live list and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for California | Build Server signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which California | Build Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on California | Build Server right now?
California | Build Server is carrying 1 players at the moment, with 50 slots in total. The seven-day average is 1 players, with a peak of 5. The busiest hour in the past 48 was 23:00 UTC, averaging 3 players.
Where does California | Build Server sit in the server rankings?
California | Build Server is #631 in North America on the past week's player hours, and #3,766 overall in the top 17% of ranked servers.
Map and rules
What settings and rules does California | Build Server run?
The name California | Build Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for California | Build Server?
Size 4,500, seed 1337: that is the procedural map the game generates for California | Build Server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
What location is California | Build Server in?
By its own NA tag, California | Build Server sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 76.133.251.206:29015 is its address.
Is performance on California | Build Server steady?
Server fps averaged 238 over the last 48 hours, with a low of 205. It supported up to 14,871 entities, covering buildings, deployables and all other objects. Up to 2,447 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on California | Build Server?
Rust network protocol 2635 and build 168909 on Linux is what California | Build Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is California | Build Server up now, and how steady is its uptime?
California | Build Server is up and running at this moment. About 6 days 3 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto California | Build Server?
Enter client.connect 76.133.251.206:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/t77M3yAgKu.
