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102,658 players on Rust servers right now 11,891 servers online 3,942 with players on 337 fresh wipes in the last three hours California | Build Server: 1 players on now Updated every five minutes

LiveLive coverage · NA

California | Build Server

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 5.
  • It ranks #3,766, the top 17% of all ranked servers, and #631 in NA.
  • The current map has been up 28d 0h, since Thursday 1 October, 18:12 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 5
#3,766ranktop 17% · #631 in NA
28d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on California | Build Server

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,766 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

14.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

Coming wipes

  1. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
21.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
7.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
10 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
1 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 16+ · monthly · 1 on average
1 / 200
141 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
19 / 150
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
3 / 125

Quick answers

from the figures on this page

Wiping

What happens on wipe day at California | Build Server?

The average peak across its recent wipes is 2 players. 38 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.5.

When does California | Build Server wipe?

Once a month is all California | Build Server wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 28 days. A monthly wipe schedule is published in its tags.

Tags and filters

Where does California | Build Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists California | Build Server fits: Modded Rust servers live now, Rust build and creative servers: live list and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for California | Build Server signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which California | Build Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on California | Build Server right now?

California | Build Server is carrying 1 players at the moment, with 50 slots in total. The seven-day average is 1 players, with a peak of 5. The busiest hour in the past 48 was 23:00 UTC, averaging 3 players.

Where does California | Build Server sit in the server rankings?

California | Build Server is #631 in North America on the past week's player hours, and #3,766 overall in the top 17% of ranked servers.

Map and rules

What settings and rules does California | Build Server run?

The name California | Build Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for California | Build Server?

Size 4,500, seed 1337: that is the procedural map the game generates for California | Build Server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

What location is California | Build Server in?

By its own NA tag, California | Build Server sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 76.133.251.206:29015 is its address.

Is performance on California | Build Server steady?

Server fps averaged 238 over the last 48 hours, with a low of 205. It supported up to 14,871 entities, covering buildings, deployables and all other objects. Up to 2,447 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on California | Build Server?

Rust network protocol 2635 and build 168909 on Linux is what California | Build Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is California | Build Server up now, and how steady is its uptime?

California | Build Server is up and running at this moment. About 6 days 3 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto California | Build Server?

Enter client.connect 76.133.251.206:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/t77M3yAgKu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.