The count
LiveLive coverage · Rust server
[EU] Facepunch Staging Primitive Small
Key points
- 2 of 250 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 8.
- It ranks #2,653, the top 12% of all ranked servers.
- The current map has been up 2h, since Thursday 29 October, 10:15 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Facepunch Staging Primitive Small
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,653 today
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 5h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 10:15 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 7 players
Thursday 24 September 2026, 11:45 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- –
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [EU] Facepunch Staging Primitive Small?
At their busiest, its recent wipes averaged 7 players. Peak population on the latest wipe came 32 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 26.
On what timetable does [EU] Facepunch Staging Primitive Small wipe?
Wipes on [EU] Facepunch Staging Primitive Small follow a every 5 weeks on Thursday at 10:15 UTC pattern. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 2 hours. Its tags give wipes as monthly.
Tags and categories
Who operates [EU] Facepunch Staging Primitive Small?
Most likely one operator runs them: [EU] Facepunch Staging Primitive Small and 124 other tracked servers publish a playrust.com hostname.
Which Rust Live Stats filters and lists does [EU] Facepunch Staging Primitive Small show up in?
On Rust Live Stats, [EU] Facepunch Staging Primitive Small is listed under EU Rust servers, live, Official Rust servers, live now, Primitive Rust servers, live now and Rust tutorial servers: live list. These filters on the server list bring it up: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.
How should you read the tags on [EU] Facepunch Staging Primitive Small?
The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee replace guns in this primitive mode; mp250 (Max players): Slots: 250; ts8 (Group limit): Team cap: 8, which is the game default; v2636 (Protocol): You need protocol 2636 on your game to get in; cs169627 (Build): This server runs game build 169627; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which [EU] Facepunch Staging Primitive Small publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small is carrying 2 players at the moment, with 250 slots in total. The seven-day average is 1 players, with a peak of 8. The busiest hour in the past 48 was 12:00 UTC, averaging 3 players.
How does [EU] Facepunch Staging Primitive Small compare with other Rust servers in the rankings?
On player hours for the past seven days, [EU] Facepunch Staging Primitive Small sits at #2,653, inside the top 12% of ranked servers.
Settings and map
What rules does [EU] Facepunch Staging Primitive Small enforce, and which settings does it use?
The name [EU] Facepunch Staging Primitive Small carries no gather rate. Eight players per group, which is the game's default. primitive is the mode, with no guns: bows, spears and melee. Raiding and player combat are both permitted. It sits in the Official tab inside Rust. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small runs a game-generated procedural map: size 3,750, seed 1756228292. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is [EU] Facepunch Staging Primitive Small in?
The name points to Europe even though [EU] Facepunch Staging Primitive Small publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 79.137.98.21:28015.
Is performance on [EU] Facepunch Staging Primitive Small steady?
Server fps averaged 60 over the last 48 hours, with a low of 60. Entity count reached 82,000: buildings, deployables and the rest of the world. Up to 3,212 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [EU] Facepunch Staging Primitive Small?
[EU] Facepunch Staging Primitive Small operates on Windows with Rust network protocol 2636 and build 169627. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [EU] Facepunch Staging Primitive Small up now, and how steady is its uptime?
At the time of this update, [EU] Facepunch Staging Primitive Small is live. About 45 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What is the way to connect to [EU] Facepunch Staging Primitive Small?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 79.137.98.21:28015.
