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34,317 players on Rust servers right now 11,668 servers online 2,844 with players on 86 fresh wipes in the last three hours [EU] Facepunch 10: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

[EU] Facepunch 10

Key points

  • 1 of 350 players are on now, 0% full.
  • Over the last seven days it averages 13 players, with a peak of 42.
  • It ranks #817, the top 4% of all ranked servers.
  • The current map has been up 27d 9h, since Thursday 1 October, 17:43 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 1 of 350 players

1/ 350players now 0% full
137-day averagepeak 42
#817ranktop 4%
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU] Facepunch 10

Players

AveragePeak
01020304004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #817 today

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

345wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

Wipes

newest first

Force wipe peaks at 345 players, 75 in the queue

Peak
345 +75 queue
Crowd
–
Lasted
running
Players before
8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
72 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
50 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
22 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 63 on average
31 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
9 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU] Facepunch 10?

Recent wipes on this server averaged a peak of 345 players at their busiest. 45 hours after the latest wipe the crowd peaked, with 75 more in the queue.

When does [EU] Facepunch 10 wipe?

Once a month is all [EU] Facepunch 10 wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 9 hours. The tags carry a monthly wipe schedule.

Tags and categories

Which operator is behind [EU] Facepunch 10?

Most likely one operator runs them: [EU] Facepunch 10 and 124 other tracked servers publish a playrust.com hostname.

Which Rust Live Stats filters and lists does [EU] Facepunch 10 show up in?

On Rust Live Stats, [EU] Facepunch 10 is listed under EU Rust servers, live, Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

How should you read the tags on [EU] Facepunch 10?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [EU] Facepunch 10 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on [EU] Facepunch 10?

[EU] Facepunch 10 is carrying 1 players at the moment, with 350 slots in total. The seven-day average is 13 players, with a peak of 42. Peak hour over 48 hours: 17:00 UTC, at 17 players on average.

How does [EU] Facepunch 10 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, [EU] Facepunch 10 is #817, placing it in the top 4% of ranked servers.

Map and rules

What rules does [EU] Facepunch 10 enforce, and which settings does it use?

The name [EU] Facepunch 10 carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. It sits in the Official tab inside Rust. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on [EU] Facepunch 10?

Size 4,500, seed 1657792098: that is the procedural map the game generates for [EU] Facepunch 10. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is [EU] Facepunch 10 hosted in?

No region tag is published, though the name of [EU] Facepunch 10 points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 79.137.98.5:28015.

How well does [EU] Facepunch 10 perform?

Server fps averaged 211 over the last 48 hours, with a low of 183. Buildings, deployables and everything else in the world added up to a maximum of 153,268 entities. Memory use peaked at 5,954 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [EU] Facepunch 10 on?

The setup on [EU] Facepunch 10 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is [EU] Facepunch 10 up now, and how steady is its uptime?

At the time of this update, [EU] Facepunch 10 is live. Based on the uptime it reports, the last restart was about 14 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to [EU] Facepunch 10?

Enter client.connect 79.137.98.5:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.