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86,322 players on Rust servers right now 11,829 servers online 3,682 with players on 405 fresh wipes in the last three hours sran' inc. | pump1kk: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

sran' inc. | pump1kk

Key points

  • 1 of 1000 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,938, the top 36% of all ranked servers.
  • The current map has been up 18d 9h, since Sunday 11 October, 11:48 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 1 of 1000 players

1/ 1000players now 0% full
07-day averagepeak 1
#7,938ranktop 36%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on sran' inc. | pump1kk

Players

AveragePeak
00.250.50.75105:0008:0011:0014:0017:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510005:0008:0011:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,938 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
14 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.5 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.2 days
Players before
0

Wipe peaks at 8 players

Peak
8
Crowd
halved by day 2
Lasted
5.8 days
Players before
6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
105 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
339 / 350

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on sran' inc. | pump1kk?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does sran' inc. | pump1kk wipe, and at what times?

No next wipe can be predicted for sran' inc. | pump1kk, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 18 days 9 hours.

Tags and filters

Who operates sran' inc. | pump1kk?

The sranrust.ru hostname sran' inc. | pump1kk publishes is shared with 14 other tracked servers, which points to one operator.

Which Rust Live Stats filters and lists does sran' inc. | pump1kk show up in?

The Rust Live Stats lists that include sran' inc. | pump1kk are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on sran' inc. | pump1kk carry?

These are the tags sran' inc. | pump1kk makes public: gmrust (Game mode): Survival here follows standard Rust; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on sran' inc. | pump1kk right now?

Live now: 1 players on sran' inc. | pump1kk, out of 1,000 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 11:00 UTC, at 1 players on average.

What position does sran' inc. | pump1kk hold among Rust servers?

Player hours over seven days put sran' inc. | pump1kk at #7,938, in the top 36% of all ranked servers.

Rules and settings

What rules does sran' inc. | pump1kk enforce, and which settings does it use?

No gather rate appears in the name sran' inc. | pump1kk. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is off.

Which map is in use on sran' inc. | pump1kk?

sran' inc. | pump1kk runs a game-generated procedural map: size 4,500, seed 576234. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists SRAN MAP.

About the server

Which region is sran' inc. | pump1kk hosted in?

No region is published by sran' inc. | pump1kk. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 80.242.59.137:35120.

Is performance on sran' inc. | pump1kk steady?

The average server fps was 44 over the last 48 hours; the lowest was 10. Buildings, deployables and everything else in the world added up to a maximum of 62,899 entities. Memory use peaked at 3,372 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on sran' inc. | pump1kk?

Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | pump1kk runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does sran' inc. | pump1kk stay online, and is it up right now?

At the time of this update, sran' inc. | pump1kk is live. Based on the uptime it reports, the last restart was about 1 hours ago. 15 of 168 hours were online in the last 7 full days, giving 9% uptime. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to sran' inc. | pump1kk?

Enter client.connect 80.242.59.137:35120 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp1000
Max players 1,000 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.