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32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours Creative / Build: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Creative / Build

Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,145, the top 71% of all ranked servers.
  • The current map has been up 34d 5h, since Thursday 24 September, 23:18 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,145ranktop 71%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Creative / Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,145 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
12 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
43 / 999
115 / 999
67 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
7 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 5 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Creative / Build show up in?

These are the Rust Live Stats lists Creative / Build fits: Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Creative / Build carry?

gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Creative / Build publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Creative / Build?

Last seen 34 days 2 hours ago, Creative / Build is offline right now.

Where does Creative / Build sit in the server rankings?

Player hours over seven days put Creative / Build at #16,145, in the top 71% of all ranked servers.

Settings and map

What rules does Creative / Build enforce, and which settings does it use?

Nothing in the name of Creative / Build states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on Creative / Build?

Creative / Build uses a procedural map, which the game generates.

About the server

Which region is Creative / Build hosted in?

There is no region from Creative / Build. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 82.12.223.50:28015 is its address.

What Rust version is Creative / Build on?

The setup on Creative / Build is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Creative / Build stay online, and is it up right now?

As of now, Creative / Build is offline; the last sighting was 34 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 24 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Creative / Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 82.12.223.50:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.