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32,278 players on Rust servers right now 11,650 servers online 2,796 with players on 79 fresh wipes in the last three hours TIER.ID: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TIER.ID

Offline TIER.ID is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 1000 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,801, the top 61% of all ranked servers.
  • The current map has been up 25d 15h, since Saturday 3 October, 13:16 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1000 players

1/ 1000players now 0% full
07-day averagepeak –
#13,801ranktop 61%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TIER.ID

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,801 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
271 / 350
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 218 on average
65 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
11 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 67 on average
22 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
5 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
8 / 50

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TIER.ID?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does TIER.ID wipe?

Wipes on TIER.ID come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 25 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does TIER.ID show up in?

These are the Rust Live Stats lists TIER.ID fits: Modded Rust servers live now and Aim training servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on TIER.ID carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which TIER.ID publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on TIER.ID?

TIER.ID reads offline at the moment; the last sighting was 24 days 5 hours ago.

How does TIER.ID compare with other Rust servers in the rankings?

Ranked by seven-day player hours, TIER.ID is #13,801, placing it in the top 61% of ranked servers.

Settings and map

What settings and rules does TIER.ID run?

No gather rate appears in the name TIER.ID. No custom limit is set, so groups hold the default 8 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Server facts

Which region is TIER.ID hosted in?

No region is published by TIER.ID. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 82.194.22.117:28015.

What version of Rust is running on TIER.ID?

Rust network protocol 2634 and build 166494 on Linux is what TIER.ID runs. To join, your game must use the same protocol; Steam handles the update for you.

Is TIER.ID up now, and how steady is its uptime?

TIER.ID is currently offline, with its last appearance 24 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.

Getting on

What steps connect you to TIER.ID?

Enter client.connect 82.194.22.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1000
Max players Slots: 1,000.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.