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32,278 players on Rust servers right now 11,650 servers online 2,796 with players on 79 fresh wipes in the last three hours TIER.ID: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TIER.ID

Offline TIER.ID is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 1000 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,848, the top 72% of all ranked servers.
  • The current map has been up 25d 14h, since Saturday 3 October, 13:16 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1000 players

0/ 1000players now 0% full
07-day averagepeak –
#15,848ranktop 72%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on TIER.ID

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,848 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
271 / 350
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 218 on average
65 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
11 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 67 on average
22 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
5 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
8 / 50

Quick answers

from the figures on this page

Wiping

How often does TIER.ID wipe, and at what times?

TIER.ID's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 25 days 14 hours.

Lists and tags

Where does TIER.ID appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TIER.ID are Modded Rust servers live now and Aim training servers, live now. You will find it on the server list under Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on TIER.ID?

gmrust (Game mode): Survival here follows standard Rust; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list TIER.ID publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is TIER.ID at the moment?

TIER.ID reads offline at the moment; the last sighting was 20 days 13 hours ago.

What position does TIER.ID hold among Rust servers?

Ranked by seven-day player hours, TIER.ID is #15,848, placing it in the top 72% of ranked servers.

Settings and map

What settings and rules does TIER.ID run?

The name TIER.ID carries no gather rate. Eight players per group, which is the game's default. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

About the server

Which region is TIER.ID hosted in?

No region is published by TIER.ID. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 82.194.24.233:28015.

What Rust version is TIER.ID on?

Rust network protocol 2634 and build 167231 on Linux is what TIER.ID runs. Steam updates it for you, but your game needs the same protocol to join.

Does TIER.ID stay online, and is it up right now?

TIER.ID is currently offline, with its last appearance 20 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 8 October 2026.

Getting on

What is the way to connect to TIER.ID?

Enter client.connect 82.194.24.233:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1000
Max players The slot count is 1,000.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.