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95,829 players on Rust servers right now 11,876 servers online 4,104 with players on 157 fresh wipes in the last three hours Imperfect World - HARDCORE MODE PVE: 1 players on now Updated every five minutes

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Imperfect World - HARDCORE MODE PVE

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #4,155, the top 19% of all ranked servers.
  • The current map has been up 25d 23h, since Thursday 1 October, 18:54 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 9d 0h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak 3
#4,155ranktop 19%
25d agolast wipeno schedule published
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Imperfect World - HARDCORE MODE PVE

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,155 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 9d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 37d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 9 on average
7 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
2 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 163 on average
209 / 500

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Imperfect World - HARDCORE MODE PVE?

Recent wipes on this server averaged a peak of 3 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

How often does Imperfect World - HARDCORE MODE PVE wipe, and at what times?

Once a month is all Imperfect World - HARDCORE MODE PVE wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does Imperfect World - HARDCORE MODE PVE show up in?

On Rust Live Stats, Imperfect World - HARDCORE MODE PVE is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the tags listed for Imperfect World - HARDCORE MODE PVE signify?

gmhardcore (Game mode): Hardcore ruleset: a harsher game; mp50 (Max players): The slot count is 50; ts0 (Group limit): This server switches teams off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Imperfect World - HARDCORE MODE PVE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Imperfect World - HARDCORE MODE PVE at the moment?

1 of Imperfect World - HARDCORE MODE PVE's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 22:00 UTC drew the most players, 3 on average.

Where does Imperfect World - HARDCORE MODE PVE sit in the server rankings?

On player hours for the past seven days, Imperfect World - HARDCORE MODE PVE sits at #4,155, inside the top 19% of ranked servers.

Settings and map

What settings and rules does Imperfect World - HARDCORE MODE PVE run?

No gather rate appears in the name Imperfect World - HARDCORE MODE PVE. No group limit appears in its listing. hardcore applies here, Hardest of Facepunch's modes. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Imperfect World - HARDCORE MODE PVE?

Imperfect World - HARDCORE MODE PVE runs a game-generated procedural map of size 4,250.

Server facts

Which region is Imperfect World - HARDCORE MODE PVE hosted in?

No region is published by Imperfect World - HARDCORE MODE PVE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 83.147.29.183:28015 is its address.

How well does Imperfect World - HARDCORE MODE PVE perform?

It never went below 63 server fps in the last 48 hours, averaging 71. Buildings, deployables and everything else in the world added up to a maximum of 113,448 entities. Up to 5,285 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Imperfect World - HARDCORE MODE PVE?

Imperfect World - HARDCORE MODE PVE operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Imperfect World - HARDCORE MODE PVE stay online, and is it up right now?

At the time of this update, Imperfect World - HARDCORE MODE PVE is live. About 4 days 21 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Imperfect World - HARDCORE MODE PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 83.147.29.183:28015. You can find its website at http://dirtydevver.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset: a harsher game.
mp50
Max players The slot count is 50.
ts0
Group limit This server switches teams off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.