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34,284 players on Rust servers right now 11,672 servers online 2,842 with players on 85 fresh wipes in the last three hours [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis: 0 players (offline) Updated every five minutes

Live coverage · EU

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Offline [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,010, the top 65% of all ranked servers, and #2474 in EU.
  • The current map has been up 14d 7h, since Wednesday 14 October, 20:13 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#14,010ranktop 65% · #2474 in EU
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,010 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
4.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
5.4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.5 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
1 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 104 on average
9 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 62 on average
10 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 43 on average
12 / 300

Quick answers

from the figures on this page

Wiping

What happens on wipe day at [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

How often does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis wipe, and at what times?

Wipes on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days 7 hours.

Lists and tags

Where does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis fits: EU Rust servers, live, Modded Rust servers live now and Aim training servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166427 (Build): Build: 166427; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; EU (Europe): Europe is the browser listing for this server, which [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis at the moment?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis reads offline at the moment; the last sighting was 14 days 6 hours ago.

How does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis compare with other Rust servers in the rankings?

[EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is #2,474 in Europe on the past week's player hours, and #14,010 overall in the top 65% of ranked servers.

Settings and map

What rules does [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis enforce, and which settings does it use?

Nothing in the name of [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis states a gather rate. Eight players per group, which is the game's default. It runs combat training, aim and PvP practice, loot handed out. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server facts

Which region is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis hosted in?

The EU tag on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.127.96.147:28015.

What version of Rust is running on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

The setup on [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is Rust network protocol 2634 and build 166427 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis up now, and how steady is its uptime?

As of now, [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis is offline; the last sighting was 14 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to [EU] Helli's Aimtrain Facechecks/1v1/Speargun/Hellis?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.127.96.147:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166427
Build Build: 166427.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.