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45,556 players on Rust servers right now 11,667 servers online 2,959 with players on 100 fresh wipes in the last three hours RustGames.gg | Lobby 1: 1 players on now Updated every five minutes

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RustGames.gg | Lobby 1

Key points

  • 1 of 150 players are on now, 1% full.
  • Over the last seven days it averages 12 players, with a peak of 42.
  • It ranks #851, the top 4% of all ranked servers.
  • The current map has been up 28d 8h, since Thursday 1 October, 18:14 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 15h, with the force wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 1 of 150 players

1/ 150players now 1% full
127-day averagepeak 42
#851ranktop 4%
28d agolast wipeno schedule published
6d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RustGames.gg | Lobby 1

Players

AveragePeak
02040608004:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #851 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

35wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 46 hours in.

Wipes

newest first

Force wipe peaks at 35 players

Peak
35
Crowd
–
Lasted
running
Players before
15

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
307 / 400
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 224 on average
43 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 87 on average
16 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 71 on average
21 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
5 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
12 / 50

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustGames.gg | Lobby 1?

At their busiest, its recent wipes averaged 35 players. 46 hours after the latest wipe, the crowd reached its peak.

How often does RustGames.gg | Lobby 1 wipe, and at what times?

The monthly force wipe is the only wipe RustGames.gg | Lobby 1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 28 days 8 hours have passed since this world was generated.

Lists and tags

Where does RustGames.gg | Lobby 1 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustGames.gg | Lobby 1 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Average players: 10+ on average it appears on the server list.

What meaning do the tags on RustGames.gg | Lobby 1 carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which RustGames.gg | Lobby 1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is RustGames.gg | Lobby 1 at the moment?

Live now: 1 players on RustGames.gg | Lobby 1, out of 150 slots. Peak over the past week: 42. Average: 12 players. Peak hour over 48 hours: 17:00 UTC, at 32 players on average.

How does RustGames.gg | Lobby 1 compare with other Rust servers in the rankings?

On player hours for the past seven days, RustGames.gg | Lobby 1 sits at #851, inside the top 4% of ranked servers.

Map and rules

What rules does RustGames.gg | Lobby 1 enforce, and which settings does it use?

Nothing in the name of RustGames.gg | Lobby 1 states a gather rate. No custom limit is set, so groups hold the default 8 players. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on RustGames.gg | Lobby 1?

RustGames.gg | Lobby 1 runs a game-generated procedural map of size 1,000. Map name, as listed: RustGames.gg.

Server details

Which region is RustGames.gg | Lobby 1 hosted in?

There is no region from RustGames.gg | Lobby 1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 91.229.114.215:28015 is its address.

What is performance like on RustGames.gg | Lobby 1?

It never went below 29 server fps in the last 48 hours, averaging 30. It supported up to 4,678 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,828 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is RustGames.gg | Lobby 1 on?

RustGames.gg | Lobby 1 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RustGames.gg | Lobby 1 up now, and how steady is its uptime?

Right now RustGames.gg | Lobby 1 is online. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to RustGames.gg | Lobby 1?

Enter client.connect 91.229.114.215:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustgames.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.