The count
LiveLive coverage · Rust server
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Key points
- 16 of 20 players are on now, 80% full.
- Over the last seven days it averages 4 players, with a peak of 21.
- It ranks #1,455, the top 7% of all ranked servers.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,455 today
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 09:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 16
World reset
New world
Wednesday 28 October 2026, 16:19 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 20
World reset
New world
Tuesday 27 October 2026, 09:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 6
World reset
New world; 18 players at the peak
Sunday 25 October 2026, 09:01 UTC
- Peak
- 18
- Crowd
- halved by day 1
- Lasted
- 2 days
- Players before
- 8
World reset
New world; 16 players at the peak
Friday 23 October 2026, 09:01 UTC
- Peak
- 16
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 7
World reset
New world; 16 players at the peak
Wednesday 21 October 2026, 09:01 UTC
- Peak
- 16
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
World reset
New world; 25 players at the peak
Monday 19 October 2026, 09:01 UTC
- Peak
- 25
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 4
World reset
New world; 22 players at the peak
Saturday 17 October 2026, 09:01 UTC
- Peak
- 22
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 2
Show 12 earlier resets
World reset
New world; 14 players at the peak
Thursday 15 October 2026, 09:01 UTC
- Peak
- 14
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 4
World reset
New world; 11 players at the peak
Tuesday 13 October 2026, 09:01 UTC
- Peak
- 11
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 7
World reset
New world; 18 players at the peak
Sunday 11 October 2026, 09:01 UTC
- Peak
- 18
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 6
World reset
New world; 10 players at the peak
Friday 9 October 2026, 09:01 UTC
- Peak
- 10
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 3
World reset
New world; 12 players at the peak
Wednesday 7 October 2026, 09:02 UTC
- Peak
- 12
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 7
World reset
New world; 13 players at the peak
Monday 5 October 2026, 09:01 UTC
- Peak
- 13
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 3
World reset
New world; 13 players at the peak
Sunday 4 October 2026, 11:55 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 6
World reset
New world; 10 players at the peak
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 10
- Crowd
- held half
- Lasted
- 2.7 days
- Players before
- 3
World reset
New world; 9 players at the peak
Thursday 1 October 2026, 09:01 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 2
World reset
New world; 9 players at the peak
Tuesday 29 September 2026, 09:02 UTC
- Peak
- 9
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
World reset
New world; 16 players at the peak
Sunday 27 September 2026, 09:02 UTC
- Peak
- 16
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 6
World reset
New world; 16 players at the peak
Friday 25 September 2026, 13:28 UTC
- Peak
- 16
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 7
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe, and at what times?
A new world comes every few hours on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, which means resets rather than wipes and no schedule to follow.
Lists and tags
Which Rust Live Stats filters and lists does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD show up in?
The Rust Live Stats lists that include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD are Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now and Rust zombie servers, live now. You will find it on the server list under Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10.
What meaning do the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD carry?
gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): The slot count is 20; ts50 (Group limit): Each team holds 50 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list CHOYKA RUST №3[ONE GRID] ZOMBIE MOD publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
16 of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD's 20 slots are filled right now. Averaged across seven days, 4 players; the peak was 21. The busiest hour in the past 48 was 15:00 UTC, averaging 14 players.
Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sit in the server rankings?
Player hours over seven days put CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at #1,455, in the top 7% of all ranked servers.
Settings and map
What rules does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD enforce, and which settings does it use?
Nothing in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD states a gather rate. A group can reach 50 players at most. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Size 1,000, seed 1337: that is the procedural map the game generates for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists CHOYKA MAPS.
Server facts
Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sit geographically?
There is no region from CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 92.118.11.14:28035.
What is performance like on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Server fps averaged 236 over the last 48 hours, with a low of 223. Entity count reached 18,309: buildings, deployables and the rest of the world. Memory use peaked at 1,549 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD on?
Rust network protocol 2635 and build 168909 on Linux is what CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD stay online, and is it up right now?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is up and running at this moment. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What is the way to connect to CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Enter client.connect 92.118.11.14:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://choyka.gamestores.app/.
