The count
LiveLive coverage · Rust server
[NA] Raid Simulator 2.0 (Raidsim)
Key points
- 39 of 150 players are on now, 26% full.
- Over the last seven days it averages 26 players, with a peak of 79.
- It ranks #577, the top 3% of all ranked servers.
- It resets its world every few hours: 9 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [NA] Raid Simulator 2.0 (Raidsim)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #577 today
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 35
World reset
New world
Monday 26 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 37
World reset
New world
Sunday 25 October 2026, 13:32 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 18
World reset
New world
Sunday 25 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 34
World reset
New world
Saturday 24 October 2026, 04:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 40
World reset
New world
Friday 23 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 43
World reset
New world
Thursday 22 October 2026, 18:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 14
World reset
New world
Thursday 22 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 51
Show 12 earlier resets
World reset
New world
Wednesday 21 October 2026, 04:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 49
World reset
New world
Tuesday 20 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 58
World reset
New world
Monday 19 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 31
World reset
New world
Sunday 18 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 56
World reset
New world
Saturday 17 October 2026, 04:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 45
World reset
New world
Friday 16 October 2026, 04:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 56
World reset
New world
Thursday 15 October 2026, 04:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 33
World reset
New world
Wednesday 14 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 29
World reset
New world
Tuesday 13 October 2026, 04:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 63
World reset
New world
Monday 12 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 52
World reset
New world
Sunday 11 October 2026, 04:01 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 26
World reset
New world
Saturday 10 October 2026, 08:32 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 19
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does [NA] Raid Simulator 2.0 (Raidsim) wipe?
No wipe schedule applies to [NA] Raid Simulator 2.0 (Raidsim): the world is remade every few hours and those resets do not count.
Lists and tags
Where does [NA] Raid Simulator 2.0 (Raidsim) appear in Rust Live Stats lists and filters?
On Rust Live Stats, [NA] Raid Simulator 2.0 (Raidsim) is listed under Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.
What do the tags listed for [NA] Raid Simulator 2.0 (Raidsim) signify?
gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): Slots: 150; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [NA] Raid Simulator 2.0 (Raidsim) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [NA] Raid Simulator 2.0 (Raidsim)?
39 of [NA] Raid Simulator 2.0 (Raidsim)'s 150 slots are filled right now. Averaged across seven days, 26 players; the peak was 79. Between now and 48 hours back, 01:00 UTC drew the most players, 62 on average.
What position does [NA] Raid Simulator 2.0 (Raidsim) hold among Rust servers?
Player hours over seven days put [NA] Raid Simulator 2.0 (Raidsim) at #577, in the top 3% of all ranked servers.
Rules and settings
What rules does [NA] Raid Simulator 2.0 (Raidsim) enforce, and which settings does it use?
Nothing in the name of [NA] Raid Simulator 2.0 (Raidsim) states a gather rate. Group size tops out at 100 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [NA] Raid Simulator 2.0 (Raidsim)?
[NA] Raid Simulator 2.0 (Raidsim) runs a game-generated procedural map: size 4,096, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: discord.gg/raidsim.
Server details
Where does [NA] Raid Simulator 2.0 (Raidsim) sit geographically?
No region tag is published, though the name of [NA] Raid Simulator 2.0 (Raidsim) points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 208.52.152.39:28014 is its address.
How well does [NA] Raid Simulator 2.0 (Raidsim) perform?
The average server fps was 100 over the last 48 hours; the lowest was 86. Buildings, deployables and everything else in the world added up to a maximum of 229,889 entities. Up to 3,901 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [NA] Raid Simulator 2.0 (Raidsim) on?
The setup on [NA] Raid Simulator 2.0 (Raidsim) is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does [NA] Raid Simulator 2.0 (Raidsim) stay online, and is it up right now?
[NA] Raid Simulator 2.0 (Raidsim) is up and running at this moment. The uptime it reports puts the last restart at about 19 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to [NA] Raid Simulator 2.0 (Raidsim)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.52.152.39:28014. The server's website: https://raidsimulator.com.