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51,829 players on Rust servers right now 11,699 servers online 3,292 with players on 137 fresh wipes in the last three hours [NA] Raid Simulator 2.0 (Raidsim): 39 players on now Updated every five minutes

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[NA] Raid Simulator 2.0 (Raidsim)

Key points

  • 39 of 150 players are on now, 26% full.
  • Over the last seven days it averages 26 players, with a peak of 79.
  • It ranks #577, the top 3% of all ranked servers.
  • It resets its world every few hours: 9 new worlds this week, none of them a wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 39 of 150 players

39/ 150players now 26% full
267-day averagepeak 79
#577ranktop 3%
resetsno wipes9 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on [NA] Raid Simulator 2.0 (Raidsim)

Players

AveragePeak
02040608001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #577 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
35

New world

Peak
–
Crowd
–
Lasted
–
Players before
37

New world

Peak
–
Crowd
–
Lasted
–
Players before
18

New world

Peak
–
Crowd
–
Lasted
–
Players before
34

New world

Peak
–
Crowd
–
Lasted
–
Players before
40

New world

Peak
–
Crowd
–
Lasted
–
Players before
43

New world

Peak
–
Crowd
–
Lasted
–
Players before
14

New world

Peak
–
Crowd
–
Lasted
–
Players before
51

Similar servers

the same kind of game, then region, group limit, rate and wipes
UKN.GG - US Training Grounds - Main
NA · groups of 500+ · 21 on average
30 / 250
UKN.GG - US Training Grounds - Medium III
NA · groups of 500+ · 4 on average
8 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
NA · groups of 10+ · 3 on average
2 / 200
4 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game
NA · groups of 100000+ · 1 on average
0 / 50
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 220 on average
174 / 500

Quick answers

from the figures on this page

Wiping

When does [NA] Raid Simulator 2.0 (Raidsim) wipe?

No wipe schedule applies to [NA] Raid Simulator 2.0 (Raidsim): the world is remade every few hours and those resets do not count.

Lists and tags

Where does [NA] Raid Simulator 2.0 (Raidsim) appear in Rust Live Stats lists and filters?

On Rust Live Stats, [NA] Raid Simulator 2.0 (Raidsim) is listed under Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 25+ on average.

What do the tags listed for [NA] Raid Simulator 2.0 (Raidsim) signify?

gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): Slots: 150; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list [NA] Raid Simulator 2.0 (Raidsim) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on [NA] Raid Simulator 2.0 (Raidsim)?

39 of [NA] Raid Simulator 2.0 (Raidsim)'s 150 slots are filled right now. Averaged across seven days, 26 players; the peak was 79. Between now and 48 hours back, 01:00 UTC drew the most players, 62 on average.

What position does [NA] Raid Simulator 2.0 (Raidsim) hold among Rust servers?

Player hours over seven days put [NA] Raid Simulator 2.0 (Raidsim) at #577, in the top 3% of all ranked servers.

Rules and settings

What rules does [NA] Raid Simulator 2.0 (Raidsim) enforce, and which settings does it use?

Nothing in the name of [NA] Raid Simulator 2.0 (Raidsim) states a gather rate. Group size tops out at 100 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on [NA] Raid Simulator 2.0 (Raidsim)?

[NA] Raid Simulator 2.0 (Raidsim) runs a game-generated procedural map: size 4,096, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: discord.gg/raidsim.

Server details

Where does [NA] Raid Simulator 2.0 (Raidsim) sit geographically?

No region tag is published, though the name of [NA] Raid Simulator 2.0 (Raidsim) points to North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 208.52.152.39:28014 is its address.

How well does [NA] Raid Simulator 2.0 (Raidsim) perform?

The average server fps was 100 over the last 48 hours; the lowest was 86. Buildings, deployables and everything else in the world added up to a maximum of 229,889 entities. Up to 3,901 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [NA] Raid Simulator 2.0 (Raidsim) on?

The setup on [NA] Raid Simulator 2.0 (Raidsim) is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does [NA] Raid Simulator 2.0 (Raidsim) stay online, and is it up right now?

[NA] Raid Simulator 2.0 (Raidsim) is up and running at this moment. The uptime it reports puts the last restart at about 19 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to [NA] Raid Simulator 2.0 (Raidsim)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.52.152.39:28014. The server's website: https://raidsimulator.com.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp150
Max players Slots: 150.
ts100
Group limit Teams are capped at 100.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.