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67,749 players on Rust servers right now 11,777 servers online 3,536 with players on 194 fresh wipes in the last three hours LOCAL - Staging Livestock Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

LOCAL - Staging Livestock Test

Offline LOCAL - Staging Livestock Test is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,792, the top 62% of all ranked servers.
  • The current map has been up 28d 1h, since Thursday 1 October, 11:06 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,792ranktop 62%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LOCAL - Staging Livestock Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,792 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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22 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
6 / 25
223 / 999
45 / 999
89 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
20 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at LOCAL - Staging Livestock Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does LOCAL - Staging Livestock Test wipe?

Too few wipes are recorded for LOCAL - Staging Livestock Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 28 days 1 hours.

Tags and filters

Which Rust Live Stats filters and lists does LOCAL - Staging Livestock Test show up in?

The Rust Live Stats lists that include LOCAL - Staging Livestock Test are Rust build and creative servers: live list. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.

What do the tags listed for LOCAL - Staging Livestock Test signify?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166925 (Build): The game build is 166925; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^k (Build server): Base practice and design is what this server offers: that is the tag list LOCAL - Staging Livestock Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is LOCAL - Staging Livestock Test at the moment?

Last seen 22 days 19 hours ago, LOCAL - Staging Livestock Test is offline right now.

How does LOCAL - Staging Livestock Test compare with other Rust servers in the rankings?

Player hours over seven days put LOCAL - Staging Livestock Test at #13,792, in the top 62% of all ranked servers.

Map and rules

What settings and rules does LOCAL - Staging Livestock Test run?

No gather rate appears in the name LOCAL - Staging Livestock Test. No custom limit is set, so groups hold the default 8 players. build & creative applies here, sandbox building, no gathering. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test uses a procedural map, which the game generates.

Server details

What location is LOCAL - Staging Livestock Test in?

Nothing on LOCAL - Staging Livestock Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 92.209.144.131:28015 is its address.

What version of Rust is running on LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test operates on Windows with Rust network protocol 2634 and build 166925. To join, your game must use the same protocol; Steam handles the update for you.

Is LOCAL - Staging Livestock Test up now, and how steady is its uptime?

At the time of this update, LOCAL - Staging Livestock Test is down, last seen 22 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to LOCAL - Staging Livestock Test?

Enter client.connect 92.209.144.131:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166925
Build The game build is 166925.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^k
Build server Base practice and design is what this server offers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.