The count
Live coverage · Rust server
LOCAL - Staging Livestock Test
Offline LOCAL - Staging Livestock Test is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #13,792, the top 62% of all ranked servers.
- The current map has been up 28d 1h, since Thursday 1 October, 11:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on LOCAL - Staging Livestock Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,792 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 11:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 18:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at LOCAL - Staging Livestock Test?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does LOCAL - Staging Livestock Test wipe?
Too few wipes are recorded for LOCAL - Staging Livestock Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 28 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does LOCAL - Staging Livestock Test show up in?
The Rust Live Stats lists that include LOCAL - Staging Livestock Test are Rust build and creative servers: live list. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.
What do the tags listed for LOCAL - Staging Livestock Test signify?
gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166925 (Build): The game build is 166925; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^k (Build server): Base practice and design is what this server offers: that is the tag list LOCAL - Staging Livestock Test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is LOCAL - Staging Livestock Test at the moment?
Last seen 22 days 19 hours ago, LOCAL - Staging Livestock Test is offline right now.
How does LOCAL - Staging Livestock Test compare with other Rust servers in the rankings?
Player hours over seven days put LOCAL - Staging Livestock Test at #13,792, in the top 62% of all ranked servers.
Map and rules
What settings and rules does LOCAL - Staging Livestock Test run?
No gather rate appears in the name LOCAL - Staging Livestock Test. No custom limit is set, so groups hold the default 8 players. build & creative applies here, sandbox building, no gathering. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for LOCAL - Staging Livestock Test?
LOCAL - Staging Livestock Test uses a procedural map, which the game generates.
Server details
What location is LOCAL - Staging Livestock Test in?
Nothing on LOCAL - Staging Livestock Test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 92.209.144.131:28015 is its address.
What version of Rust is running on LOCAL - Staging Livestock Test?
LOCAL - Staging Livestock Test operates on Windows with Rust network protocol 2634 and build 166925. To join, your game must use the same protocol; Steam handles the update for you.
Is LOCAL - Staging Livestock Test up now, and how steady is its uptime?
At the time of this update, LOCAL - Staging Livestock Test is down, last seen 22 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to LOCAL - Staging Livestock Test?
Enter client.connect 92.209.144.131:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.