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56,361 players on Rust servers right now 11,721 servers online 3,397 with players on 136 fresh wipes in the last three hours Local Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Build

Offline Local Build is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,109, the top 60% of all ranked servers.
  • The current map has been up 27d 22h, since Wednesday 30 September, 00:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,109ranktop 60%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,109 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
6 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
120 / 999
142 / 999
41 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
23 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does Local Build wipe?

Too few wipes are recorded for Local Build to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 22 hours.

Tags and categories

Where does Local Build appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Local Build are Rust build and creative servers: live list and Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Local Build signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Local Build publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Local Build at the moment?

Local Build is not online at the moment, having last been seen 26 days 8 hours ago.

What position does Local Build hold among Rust servers?

On player hours for the past seven days, Local Build sits at #14,109, inside the top 60% of ranked servers.

Settings and map

Which settings and rules are in force on Local Build?

No gather rate appears in the name Local Build. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Local Build?

Local Build uses a procedural map, which the game generates.

Server facts

Which region is Local Build hosted in?

There is no region from Local Build. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 94.41.131.16:28015 is its address.

What Rust version is Local Build on?

Local Build operates on Linux with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Local Build, and is it online at the moment?

At the time of this update, Local Build is down, last seen 26 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 1 October 2026.

Getting on

What is the way to connect to Local Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.41.131.16:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.