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41,682 players on Rust servers right now 11,625 servers online 3,017 with players on 86 fresh wipes in the last three hours Local Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Build

Offline Local Build is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,882, the top 61% of all ranked servers.
  • The current map has been up 26d 11h, since Friday 2 October, 20:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,882ranktop 61%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,882 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
66 / 999
67 / 999
97 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
1 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does Local Build wipe?

The record holds too few of Local Build's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 11 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Local Build show up in?

The Rust Live Stats lists that include Local Build are Rust build and creative servers: live list and Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Local Build signify?

These are the tags Local Build makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Local Build?

Local Build reads offline at the moment; the last sighting was 25 days 4 hours ago.

How does Local Build compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Build sits at #13,882, inside the top 61% of ranked servers.

Rules and settings

What settings and rules does Local Build run?

Nothing in the name of Local Build states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Can you tell me the map for Local Build?

The map on Local Build is procedural, made by the game itself.

Server details

What location is Local Build in?

Nothing on Local Build states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 94.41.132.170:28015.

What version of Rust is running on Local Build?

Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Local Build, and is it online at the moment?

As of now, Local Build is offline; the last sighting was 25 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 2 October 2026.

Getting on

How do you get onto Local Build?

Enter client.connect 94.41.132.170:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.