The count
Live coverage · Rust server
Local Build
Offline Local Build is not on the server list right now. The figures below are from when it was last seen, 25d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,882, the top 61% of all ranked servers.
- The current map has been up 26d 11h, since Friday 2 October, 20:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Build
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,882 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Local Build wipe?
The record holds too few of Local Build's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 11 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Local Build show up in?
The Rust Live Stats lists that include Local Build are Rust build and creative servers: live list and Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Local Build signify?
These are the tags Local Build makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Local Build?
Local Build reads offline at the moment; the last sighting was 25 days 4 hours ago.
How does Local Build compare with other Rust servers in the rankings?
On player hours for the past seven days, Local Build sits at #13,882, inside the top 61% of ranked servers.
Rules and settings
What settings and rules does Local Build run?
Nothing in the name of Local Build states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.
Can you tell me the map for Local Build?
The map on Local Build is procedural, made by the game itself.
Server details
What location is Local Build in?
Nothing on Local Build states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 94.41.132.170:28015.
What version of Rust is running on Local Build?
Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Local Build, and is it online at the moment?
As of now, Local Build is offline; the last sighting was 25 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 2 October 2026.
Getting on
How do you get onto Local Build?
Enter client.connect 94.41.132.170:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.