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71,592 players on Rust servers right now 11,819 servers online 3,741 with players on 133 fresh wipes in the last three hours Local Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Build

Offline Local Build is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,799, the top 61% of all ranked servers.
  • The current map has been up 25d 1h, since Friday 2 October, 20:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,799ranktop 61%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,799 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
6 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
166 / 999
120 / 999
24 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
27 / 100

Quick answers

from the figures on this page

Wiping

When does Local Build wipe?

Too few wipes are recorded for Local Build to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days 1 hours have passed since this world was generated.

Tags and categories

Where does Local Build appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Build fits: Rust build and creative servers: live list and Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Build?

These are the tags Local Build makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Local Build?

Local Build is not online at the moment, having last been seen 22 days 21 hours ago.

How does Local Build compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Build sits at #13,799, inside the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on Local Build?

The name Local Build carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on Local Build?

Local Build uses a procedural map, which the game generates.

Server facts

What location is Local Build in?

Nothing on Local Build states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 94.41.161.87:28015.

What Rust version is Local Build on?

Local Build operates on Linux with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Is Local Build up now, and how steady is its uptime?

At the time of this update, Local Build is down, last seen 22 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 4 October 2026.

Connecting

How do you get onto Local Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.41.161.87:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.