Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
85,113 players on Rust servers right now 11,858 servers online 3,958 with players on 170 fresh wipes in the last three hours Local Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Build

Offline Local Build is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,777, the top 61% of all ranked servers.
  • The current map has been up 24d 23h, since Friday 2 October, 20:56 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,777ranktop 61%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,777 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 9 on average
8 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
3 / 25
191 / 999
99 / 999
24 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
12 / 100

Quick answers

from the figures on this page

Wipe days

When does Local Build wipe?

Too few wipes are recorded for Local Build to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 24 days 23 hours.

Lists and tags

Where does Local Build appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Build fits: Rust build and creative servers: live list and Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Local Build carry?

These are the tags Local Build makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Local Build?

Local Build is not online at the moment, having last been seen 21 days 9 hours ago.

How does Local Build compare with other Rust servers in the rankings?

On player hours for the past seven days, Local Build sits at #13,777, inside the top 61% of ranked servers.

Settings and map

Which settings and rules are in force on Local Build?

Nothing in the name of Local Build states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for Local Build?

Local Build uses a procedural map, which the game generates.

Server facts

Which region is Local Build hosted in?

Nothing on Local Build states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 94.41.166.47:28015 is its address.

What Rust version is Local Build on?

Local Build operates on Linux with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Local Build, and is it online at the moment?

As of now, Local Build is offline; the last sighting was 21 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 6 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Local Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 94.41.166.47:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.