The count
Live coverage · Rust server
My Server Name
Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,015, the top 40% of all ranked servers.
- The current map has been up 4d 10h, since Saturday 24 October, 07:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on My Server Name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,015 today
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 06:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 06:49 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 16:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 17:52 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.9 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:39 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 08:43 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 9.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 18:38 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at My Server Name?
At their busiest, its recent wipes averaged 1 players. 11 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does My Server Name wipe?
My Server Name wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 4 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does My Server Name show up in?
These are the Rust Live Stats lists My Server Name fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the tags on My Server Name?
These are the tags My Server Name makes public: gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp1 (Max players): Slots: 1; ts0 (Group limit): This server switches teams off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on My Server Name right now?
My Server Name reads offline at the moment; the last sighting was 47 hours ago. Averaged across seven days, 0 players; the peak was 1.
Where does My Server Name sit in the server rankings?
Player hours over seven days put My Server Name at #9,015, in the top 40% of all ranked servers.
Map and rules
What rules does My Server Name enforce, and which settings does it use?
The name My Server Name carries no gather rate. It lists no limit on group size. It runs hardcore, Hardest of Facepunch's modes. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on My Server Name?
My Server Name uses a procedural map, which the game generates.
About the server
Where does My Server Name sit geographically?
Nothing on My Server Name states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 95.24.162.248:28015.
What Rust version is My Server Name on?
The setup on My Server Name is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is My Server Name, and is it online at the moment?
My Server Name is currently offline, with its last appearance 47 hours ago. It was online for 13 of 168 hours in the last 7 full days, or 8% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to My Server Name?
Enter client.connect 95.24.162.248:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.