The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,340.
- The current map has been up 43d 12h, since Monday 14 September, 15:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,340 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Testing server wipe, and at what times?
Testing server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 43 days 12 hours.
Tags and filters
Which Rust Live Stats filters and lists does Testing server show up in?
On Rust Live Stats, Testing server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What meaning do the tags on Testing server carry?
gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp1 (Max players): Slots: 1; ts0 (Group limit): This server switches teams off; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Testing server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Testing server?
Testing server is not online at the moment, having last been seen 42 days 5 hours ago.
How does Testing server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Testing server is #13,340, placing it in the top – of ranked servers.
Map and rules
Which settings and rules are in force on Testing server?
The name Testing server carries no gather rate. No group limit appears in its listing. It runs hardcore, The hardest mode Facepunch makes. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Testing server?
Testing server uses a procedural map, which the game generates.
Server details
What location is Testing server in?
There is no region from Testing server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.26.145.6:28015.
What version of Rust is running on Testing server?
The setup on Testing server is Rust network protocol 2633 and build 163794 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does Testing server stay online, and is it up right now?
Testing server is currently offline, with its last appearance 42 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Testing server?
Enter client.connect 95.26.145.6:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.