The count
LiveLive coverage · Rust server
TMD Test [Whitelist Only]
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,972, the top 67% of all ranked servers.
- The current map has been up 7d 20h, since Thursday 22 October, 03:05 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TMD Test [Whitelist Only]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,972 today
Rank
daily · 1 is bestTop 67% of all ranked servers, and #600 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 19h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 20d 3hThu 19 Nov, 03:05 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 03:05 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 19:18 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 00:48 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.8 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 22:03 UTC FW
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 29 September 2026, 19:54 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 18:15 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on TMD Test [Whitelist Only]?
Recent wipes on this server averaged a peak of 1 players at their busiest. 16 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
How often does TMD Test [Whitelist Only] wipe, and at what times?
TMD Test [Whitelist Only]'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 20 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and categories
Which Rust Live Stats filters and lists does TMD Test [Whitelist Only] show up in?
These are the Rust Live Stats lists TMD Test [Whitelist Only] fits: Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on TMD Test [Whitelist Only]?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded, which TMD Test [Whitelist Only] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on TMD Test [Whitelist Only]?
0 of TMD Test [Whitelist Only]'s 10 slots are filled right now. Peak over the past week: 1. Average: 0 players.
What position does TMD Test [Whitelist Only] hold among Rust servers?
Ranked by seven-day player hours, TMD Test [Whitelist Only] is #14,972, placing it in the top 67% of ranked servers. Within the quad group, its position is #600.
Rules and settings
Which settings and rules are in force on TMD Test [Whitelist Only]?
Nothing in the name of TMD Test [Whitelist Only] states a gather rate. quad sets the cap: 4 players per group. roleplay applies here, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on TMD Test [Whitelist Only]?
Size 4,096, seed 1337: that is the procedural map the game generates for TMD Test [Whitelist Only]. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Where does TMD Test [Whitelist Only] sit geographically?
Nothing on TMD Test [Whitelist Only] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.129.132.129:28025.
How well does TMD Test [Whitelist Only] perform?
It never went below 29 server fps in the last 48 hours, averaging 30. Entity count reached 121,633: buildings, deployables and the rest of the world. Memory use peaked at 5,475 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is TMD Test [Whitelist Only] on?
The setup on TMD Test [Whitelist Only] is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does TMD Test [Whitelist Only] stay online, and is it up right now?
At the time of this update, TMD Test [Whitelist Only] is live. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to TMD Test [Whitelist Only]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.129.132.129:28025. The server's website: https://store.themonsterden.net/.