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71,129 players on Rust servers right now 11,757 servers online 3,435 with players on 212 fresh wipes in the last three hours TMD Test [Whitelist Only]: 0 players on now Updated every five minutes

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TMD Test [Whitelist Only]

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,972, the top 67% of all ranked servers.
  • The current map has been up 7d 20h, since Thursday 22 October, 03:05 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
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quad biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#14,972ranktop 67%
7d agolast wipebiweekly schedule
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on TMD Test [Whitelist Only]

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,972 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, and #600 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Next wipe in 6d 19h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

6.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 6d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 20d 3h
    Thu 19 Nov, 03:05 UTC
  3. 34d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
10.8 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
6.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
12.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
7 / 50
[RU] RCVL_25Rus PVE/PVP Four
EA · quad · biweekly · 3 on average
3 / 51
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
2 / 50
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
26 / 140
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
1 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 2 on average
1 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on TMD Test [Whitelist Only]?

Recent wipes on this server averaged a peak of 1 players at their busiest. 16 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does TMD Test [Whitelist Only] wipe, and at what times?

TMD Test [Whitelist Only]'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 7 days 20 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and categories

Which Rust Live Stats filters and lists does TMD Test [Whitelist Only] show up in?

These are the Rust Live Stats lists TMD Test [Whitelist Only] fits: Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on TMD Test [Whitelist Only]?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded, which TMD Test [Whitelist Only] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on TMD Test [Whitelist Only]?

0 of TMD Test [Whitelist Only]'s 10 slots are filled right now. Peak over the past week: 1. Average: 0 players.

What position does TMD Test [Whitelist Only] hold among Rust servers?

Ranked by seven-day player hours, TMD Test [Whitelist Only] is #14,972, placing it in the top 67% of ranked servers. Within the quad group, its position is #600.

Rules and settings

Which settings and rules are in force on TMD Test [Whitelist Only]?

Nothing in the name of TMD Test [Whitelist Only] states a gather rate. quad sets the cap: 4 players per group. roleplay applies here, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on TMD Test [Whitelist Only]?

Size 4,096, seed 1337: that is the procedural map the game generates for TMD Test [Whitelist Only]. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

Where does TMD Test [Whitelist Only] sit geographically?

Nothing on TMD Test [Whitelist Only] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 104.129.132.129:28025.

How well does TMD Test [Whitelist Only] perform?

It never went below 29 server fps in the last 48 hours, averaging 30. Entity count reached 121,633: buildings, deployables and the rest of the world. Memory use peaked at 5,475 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is TMD Test [Whitelist Only] on?

The setup on TMD Test [Whitelist Only] is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does TMD Test [Whitelist Only] stay online, and is it up right now?

At the time of this update, TMD Test [Whitelist Only] is live. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to TMD Test [Whitelist Only]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.129.132.129:28025. The server's website: https://store.themonsterden.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts4,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts4
Group limit Teams are capped at 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.
modded
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.