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38,680 players on Rust servers right now 11,699 servers online 2,939 with players on 94 fresh wipes in the last three hours Valhalla's Gate | PvE: 1 players on now Updated every five minutes

LiveLive coverage · NA

Valhalla's Gate | PvE

Key points

  • 1 of 40 players are on now, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #3,910, the top 18% of all ranked servers, and #648 in NA.
  • The current map has been up 27d 8h, since Thursday 1 October, 17:47 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
Join
monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 40 players

1/ 40players now 2% full
17-day averagepeak 4
#3,910ranktop 18% · #648 in NA
27d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Valhalla's Gate | PvE

Players

AveragePeak
00.511.5203:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,910 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 16h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 16h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Valhalla's Gate | PvE?

Recent wipes on this server averaged a peak of 1 players at their busiest. 18 hours after the latest wipe, the crowd reached its peak.

How often does Valhalla's Gate | PvE wipe, and at what times?

The monthly force wipe is the only wipe Valhalla's Gate | PvE takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and categories

Which Rust Live Stats filters and lists does Valhalla's Gate | PvE show up in?

These are the Rust Live Stats lists Valhalla's Gate | PvE fits: Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on Valhalla's Gate | PvE?

These are the tags Valhalla's Gate | PvE makes public: gmvanilla (Game mode): Survival in the vanilla style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^k (Build server): Use this server to practise and design your bases; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): The server browser places this server under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Valhalla's Gate | PvE right now?

Valhalla's Gate | PvE is carrying 1 players at the moment, with 40 slots in total. Averaged across seven days, 1 players; the peak was 4. Between now and 48 hours back, 09:00 UTC drew the most players, 2 on average.

Where does Valhalla's Gate | PvE sit in the server rankings?

Seven-day player hours place Valhalla's Gate | PvE at #3,910 overall, in the top 18% of ranked servers and #648 in North America.

Rules and settings

Which settings and rules are in force on Valhalla's Gate | PvE?

Nothing in the name of Valhalla's Gate | PvE states a gather rate. The default applies: 8 players to a group. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Valhalla's Gate | PvE?

A procedural map of 4,000 with seed 1, generated by the game, runs on Valhalla's Gate | PvE. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does Valhalla's Gate | PvE sit geographically?

By its own NA tag, Valhalla's Gate | PvE sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 15.204.93.71:28015.

Is performance on Valhalla's Gate | PvE steady?

It never went below 7 server fps in the last 48 hours, averaging 28. Buildings, deployables and everything else in the world added up to a maximum of 96,999 entities. Up to 3,456 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is Valhalla's Gate | PvE on?

Valhalla's Gate | PvE operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does Valhalla's Gate | PvE stay online, and is it up right now?

Valhalla's Gate | PvE is up and running at this moment. Based on the uptime it reports, the last restart was about 14 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to Valhalla's Gate | PvE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.204.93.71:28015. The server's website: https://discord.com/invite/UAYquhpEwz.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^k,NA,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp40
Max players The slot count is 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^k
Build server Use this server to practise and design your bases.
^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.