Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
82,108 players on Rust servers right now 11,782 servers online 3,805 with players on 157 fresh wipes in the last three hours まっくんの鯖: 0 players (offline) Updated every five minutes

Live coverage · Rust server

まっくんの鯖

Offline まっくんの鯖 is not on the server list right now. The figures below are from when it was last seen, 14d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,233, the top 70% of all ranked servers.
  • The current map has been up 14d 7h, since Wednesday 14 October, 07:15 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,233ranktop 70%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on まっくんの鯖

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,233 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
19 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 15 on average
22 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
8 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
6 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
2 / 100

Quick answers

from the figures on this page

Wipe days

On what timetable does まっくんの鯖 wipe?

The record holds too few of まっくんの鯖's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 14 days 7 hours have passed since this world was generated.

Tags and filters

Where does まっくんの鯖 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists まっくんの鯖 fits: Modded Rust servers live now and Primitive Rust servers, live now. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on まっくんの鯖?

The server browser reads gmprimitive (Game mode): Bows, spears and melee replace guns in this primitive mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which まっくんの鯖 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on まっくんの鯖?

Last seen 14 days 1 hours ago, まっくんの鯖 is offline right now.

How does まっくんの鯖 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, まっくんの鯖 is #15,233, placing it in the top 70% of ranked servers.

Settings and map

What rules does まっくんの鯖 enforce, and which settings does it use?

Nothing in the name of まっくんの鯖 states a gather rate. No custom limit is set, so groups hold the default 8 players. primitive is the mode, with no guns: bows, spears and melee. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on まっくんの鯖?

まっくんの鯖 runs a game-generated procedural map: size 4,000, seed 1948337299. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

What location is まっくんの鯖 in?

No region tag is published, though the name of まっくんの鯖 points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 157.85.88.138:28015.

What version of Rust is running on まっくんの鯖?

まっくんの鯖 operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is まっくんの鯖, and is it online at the moment?

As of now, まっくんの鯖 is offline; the last sighting was 14 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.

Connecting

What is the way to connect to まっくんの鯖?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.88.138:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee replace guns in this primitive mode.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.