The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,191, the top 58% of all ranked servers.
- The current map has been up 24d 13h, since Sunday 4 October, 12:43 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,191 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 12:14 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 3 October 2026, 17:41 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 15:15 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 29 September 2026, 17:13 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 25 September 2026, 23:03 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Monday 14 September 2026, 18:55 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 11.2 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TEST?
Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
When does TEST wipe?
No next wipe can be predicted for TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 13 hours have passed since this world was generated.
Tags and categories
Where does TEST appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST are Modded Rust servers live now and Primitive Rust servers, live now. You will find it on the server list under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for TEST signify?
gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TEST publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on TEST?
TEST is not online at the moment, having last been seen 24 days 11 hours ago.
How does TEST compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TEST is #13,191, placing it in the top 58% of ranked servers.
Rules and settings
Which settings and rules are in force on TEST?
The name TEST carries no gather rate. The default applies: 8 players to a group. primitive applies here, no guns: bows, spears and melee. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TEST?
TEST uses a procedural map, which the game generates.
Server details
What location is TEST in?
No region is published by TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.30.229.67:28015.
What version of Rust is running on TEST?
TEST operates on Windows with Rust network protocol 2634 and build 166586. Steam updates it for you, but your game needs the same protocol to join.
How reliable is TEST, and is it online at the moment?
As of now, TEST is offline; the last sighting was 24 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.30.229.67:28015.