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38,808 players on Rust servers right now 11,700 servers online 2,943 with players on 91 fresh wipes in the last three hours TEST: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TEST

Offline TEST is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,191, the top 58% of all ranked servers.
  • The current map has been up 24d 13h, since Sunday 4 October, 12:43 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,191ranktop 58%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,191 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.8 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.9 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.8 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
11.2 days
Players before
3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
0 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
30 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
3 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
5 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
6 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
4 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TEST?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does TEST wipe?

No next wipe can be predicted for TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 13 hours have passed since this world was generated.

Tags and categories

Where does TEST appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TEST are Modded Rust servers live now and Primitive Rust servers, live now. You will find it on the server list under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for TEST signify?

gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TEST publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on TEST?

TEST is not online at the moment, having last been seen 24 days 11 hours ago.

How does TEST compare with other Rust servers in the rankings?

Ranked by seven-day player hours, TEST is #13,191, placing it in the top 58% of ranked servers.

Rules and settings

Which settings and rules are in force on TEST?

The name TEST carries no gather rate. The default applies: 8 players to a group. primitive applies here, no guns: bows, spears and melee. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for TEST?

TEST uses a procedural map, which the game generates.

Server details

What location is TEST in?

No region is published by TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.30.229.67:28015.

What version of Rust is running on TEST?

TEST operates on Windows with Rust network protocol 2634 and build 166586. Steam updates it for you, but your game needs the same protocol to join.

How reliable is TEST, and is it online at the moment?

As of now, TEST is offline; the last sighting was 24 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.30.229.67:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode This is primitive — guns are out, bows, spears and melee are in.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166586
Build Build: 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.