The count
LiveLive coverage · NA · us1
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
Key points
- 4 of 50 players are on now, 8% full.
- Over the last seven days it averages 6 players, with a peak of 16.
- It ranks #1,261, the top 6% of all ranked servers, and #186 in NA.
- The current map has been up 27d 20h, since Thursday 1 October, 18:47 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,261 today
Rank
daily · 1 is bestTop 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 3h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 31 players
Thursday 1 October 2026, 18:47 UTC FW
- Peak
- 31
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
At their busiest, its recent wipes averaged 31 players. Peak population on the latest wipe came 9 hours after it.
When does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid wipe?
Nothing wipes [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours have passed since this world was generated.
Lists and tags
Which operator is behind [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
Most likely one operator runs them: [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and 4 other tracked servers publish a rustdecay.com hostname.
Where does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is listed under 5x Rust servers, live now, Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now, Rust roleplay servers, live now, Rust zombie servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x it appears on the server list.
What meaning do the tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid carry?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): The region code reads us1; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid at the moment?
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is carrying 4 players at the moment, with 50 slots in total. Averaged across seven days, 6 players; the peak was 16. Between now and 48 hours back, 01:00 UTC drew the most players, 14 on average.
Where does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid sit in the server rankings?
Seven-day player hours place [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid at #1,261 overall, in the top 6% of ranked servers and #186 in North America.
Map and rules
What settings and rules does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid run?
The name says it: gathering runs at 5x on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid. No custom limit is set, so groups hold the default 8 players. It runs roleplay, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
On [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid the map is custom at size 5,200; its file is published and can be downloaded here.
Server details
Which region is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid hosted in?
With its NA tag [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid lists itself in North America; its region code is us1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 208.103.169.73:28010 is its address.
Is performance on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid steady?
The average server fps was 40 over the last 48 hours; the lowest was 36. It supported up to 178,895 entities, covering buildings, deployables and all other objects. The highest memory usage was 7,278 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid on?
The setup on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid up now, and how steady is its uptime?
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?
Enter client.connect 208.103.169.73:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustdecay.com/.
