Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
82,944 players on Rust servers right now 11,853 servers online 3,958 with players on 169 fresh wipes in the last three hours NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: 4 players on now Updated every five minutes

LiveLive coverage · Rust server

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Key points

  • 4 of 200 players are on now, 2% full.
  • Over the last seven days it averages 3 players, with a peak of 17.
  • It ranks #1,749, the top 8% of all ranked servers.
  • It resets its world every few hours: 8 new worlds this week, none of them a wipe.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 4 of 200 players

4/ 200players now 2% full
37-day averagepeak 17
#1,749ranktop 8%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,749 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
4

New world

Peak
–
Crowd
–
Lasted
–
Players before
2

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
3

New world

Peak
–
Crowd
–
Lasted
–
Players before
1

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim)
NA · groups of 100+ · 26 on average
31 / 150
UKN.GG - US Training Grounds - Main
NA · groups of 500+ · 21 on average
18 / 250
UKN.GG - US Training Grounds - Medium III
NA · groups of 500+ · 5 on average
7 / 150
3 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game
NA · groups of 100000+ · 1 on average
1 / 50
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 218 on average
338 / 500

Quick answers

from the figures on this page

Wiping

When does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

No wipe schedule applies to NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: the world is remade every few hours and those resets do not count.

Tags and filters

Who operates NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A perfect-rust.com hostname is published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and by 3 other servers we track, so they most likely share an operator.

Where does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in Rust Live Stats lists and filters?

On Rust Live Stats, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is listed under Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags listed for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^i (Battlefield): Fast PvP, high rates and kits: this is battlefield; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is carrying 4 players at the moment, with 200 slots in total. Peak over the past week: 17. Average: 3 players. Peak hour over 48 hours: 23:00 UTC, at 8 players on average.

What position does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hold among Rust servers?

On player hours for the past seven days, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sits at #1,749, inside the top 8% of ranked servers.

Map and rules

Which settings and rules are in force on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The name NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carries no gather rate. Group size tops out at 10 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Size 3,500, seed 1337: that is the procedural map the game generates for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists PAT Map FPS+.

Server facts

Which region is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hosted in?

No region tag is published, though the name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.40.8.73:28010.

How well does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform?

The average server fps was 59 over the last 48 hours; the lowest was 59. It supported up to 1,707 entities, covering buildings, deployables and all other objects. Up to 1,311 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

Rust network protocol 2635 and build 168909 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. To join, your game must use the same protocol; Steam handles the update for you.

Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets up now, and how steady is its uptime?

Right now NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. The uptime it reports puts the last restart at about 9 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Enter client.connect 64.40.8.73:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.perfect-rust.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp200
Max players Slots: 200.
ts10
Group limit Teams are capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training The loot comes to you in this training server for aim and PvP.
^i
Battlefield Fast PvP, high rates and kits: this is battlefield.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.