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44,965 players on Rust servers right now 11,641 servers online 3,093 with players on 105 fresh wipes in the last three hours Savage's Primrust - LOCAL TEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Savage's Primrust - LOCAL TEST

Offline Savage's Primrust - LOCAL TEST is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 7d 9h, since Wednesday 21 October, 23:14 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,344ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Savage's Primrust - LOCAL TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
1 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
20 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
12 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
1 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
0 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
1 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Savage's Primrust - LOCAL TEST?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

When does Savage's Primrust - LOCAL TEST wipe?

The record holds too few of Savage's Primrust - LOCAL TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 7 days 9 hours have passed since this world was generated.

Tags and categories

Where does Savage's Primrust - LOCAL TEST appear in Rust Live Stats lists and filters?

On Rust Live Stats, Savage's Primrust - LOCAL TEST is listed under Modded Rust servers live now and Primitive Rust servers, live now. You will find it on the server list under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Savage's Primrust - LOCAL TEST signify?

These are the tags Savage's Primrust - LOCAL TEST makes public: gmprimitive (Game mode): No guns appear here; bows, spears and melee only; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Savage's Primrust - LOCAL TEST at the moment?

Last seen 7 days 9 hours ago, Savage's Primrust - LOCAL TEST is offline right now.

How does Savage's Primrust - LOCAL TEST compare with other Rust servers in the rankings?

Player hours over seven days put Savage's Primrust - LOCAL TEST at #15,344, in the top 69% of all ranked servers.

Settings and map

What rules does Savage's Primrust - LOCAL TEST enforce, and which settings does it use?

Nothing in the name of Savage's Primrust - LOCAL TEST states a gather rate. The default applies: 8 players to a group. primitive is the mode, with no guns: bows, spears and melee. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Savage's Primrust - LOCAL TEST?

A procedural map, generated by the game, runs on Savage's Primrust - LOCAL TEST.

Server details

Where does Savage's Primrust - LOCAL TEST sit geographically?

There is no region from Savage's Primrust - LOCAL TEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 35.132.96.40:28015 is its address.

What version of Rust is running on Savage's Primrust - LOCAL TEST?

Savage's Primrust - LOCAL TEST operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Savage's Primrust - LOCAL TEST stay online, and is it up right now?

As of now, Savage's Primrust - LOCAL TEST is offline; the last sighting was 7 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Savage's Primrust - LOCAL TEST?

Enter client.connect 35.132.96.40:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode No guns appear here; bows, spears and melee only.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.