The count
Live coverage · Rust server
Magic Test Server
Offline Magic Test Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,967, the top 71% of all ranked servers.
- The current map has been up 32d 2h, since Sunday 27 September, 14:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Magic Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,967 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 27 September 2026, 14:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 17:58 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 21:43 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 15:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 21:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Magic Test Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
On what timetable does Magic Test Server wipe?
Wipes on Magic Test Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 32 days 2 hours.
Lists and tags
Which Rust Live Stats filters and lists does Magic Test Server show up in?
On Rust Live Stats, Magic Test Server is listed under Modded Rust servers live now and Primitive Rust servers, live now. Under the filters Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on Magic Test Server?
The server browser reads gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Magic Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Magic Test Server?
Last seen 22 days 19 hours ago, Magic Test Server is offline right now.
What position does Magic Test Server hold among Rust servers?
Player hours over seven days put Magic Test Server at #15,967, in the top 71% of all ranked servers.
Map and rules
Which settings and rules are in force on Magic Test Server?
Nothing in the name of Magic Test Server states a gather rate. Eight players per group, which is the game's default. primitive is the mode, with no guns: bows, spears and melee. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Magic Test Server?
Magic Test Server uses a procedural map, which the game generates.
About the server
What location is Magic Test Server in?
There is no region from Magic Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 35.132.96.40:28115.
What Rust version is Magic Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Magic Test Server up now, and how steady is its uptime?
As of now, Magic Test Server is offline; the last sighting was 22 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto Magic Test Server?
Enter client.connect 35.132.96.40:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.