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102,212 players on Rust servers right now 11,898 servers online 3,932 with players on 403 fresh wipes in the last three hours Magic Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Magic Test Server

Offline Magic Test Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,967, the top 71% of all ranked servers.
  • The current map has been up 32d 2h, since Sunday 27 September, 14:39 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,967ranktop 71%
32d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Magic Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
0 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 22 on average
15 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
23 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
8 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
4 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
11 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Magic Test Server?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does Magic Test Server wipe?

Wipes on Magic Test Server come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 32 days 2 hours.

Lists and tags

Which Rust Live Stats filters and lists does Magic Test Server show up in?

On Rust Live Stats, Magic Test Server is listed under Modded Rust servers live now and Primitive Rust servers, live now. Under the filters Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on Magic Test Server?

The server browser reads gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which Magic Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Magic Test Server?

Last seen 22 days 19 hours ago, Magic Test Server is offline right now.

What position does Magic Test Server hold among Rust servers?

Player hours over seven days put Magic Test Server at #15,967, in the top 71% of all ranked servers.

Map and rules

Which settings and rules are in force on Magic Test Server?

Nothing in the name of Magic Test Server states a gather rate. Eight players per group, which is the game's default. primitive is the mode, with no guns: bows, spears and melee. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Magic Test Server?

Magic Test Server uses a procedural map, which the game generates.

About the server

What location is Magic Test Server in?

There is no region from Magic Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 35.132.96.40:28115.

What Rust version is Magic Test Server on?

Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Magic Test Server up now, and how steady is its uptime?

As of now, Magic Test Server is offline; the last sighting was 22 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

How do you get onto Magic Test Server?

Enter client.connect 35.132.96.40:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode This is primitive — guns are out, bows, spears and melee are in.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.