The count
Live coverage · Rust server
UKN.GG - US Training Grounds - Medium I
Offline UKN.GG - US Training Grounds - Medium I is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,822, the top 70% of all ranked servers.
- The current map has been up 27d 22h, since Wednesday 30 September, 09:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UKN.GG - US Training Grounds - Medium I
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,822 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 30 September 2026, 09:18 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 13 players
Tuesday 29 September 2026, 09:18 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
Wipe
Wipe peaks at 13 players
Monday 28 September 2026, 09:18 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 8 players
Sunday 27 September 2026, 09:18 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 18 players
Saturday 26 September 2026, 19:13 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 4
Wipe
Wipe peaks at 18 players
Saturday 26 September 2026, 09:20 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 18 players
Friday 25 September 2026, 09:18 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 10 players
Thursday 24 September 2026, 09:21 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Show 10 earlier wipes
Wipe
Wipe peaks at 10 players
Wednesday 23 September 2026, 09:21 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Tuesday 22 September 2026, 09:18 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Monday 21 September 2026, 09:21 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 9 players
Sunday 20 September 2026, 09:18 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 9 players
Saturday 19 September 2026, 09:21 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 9 players
Friday 18 September 2026, 09:19 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 9 players
Thursday 17 September 2026, 09:18 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Wednesday 16 September 2026, 09:18 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 13 players
Tuesday 15 September 2026, 09:18 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 13 players
Monday 14 September 2026, 09:18 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at UKN.GG - US Training Grounds - Medium I?
At their busiest, its recent wipes averaged 9 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does UKN.GG - US Training Grounds - Medium I wipe?
Wipes on UKN.GG - US Training Grounds - Medium I come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 22 hours.
Lists and tags
Which operator is behind UKN.GG - US Training Grounds - Medium I?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium I and by 14 other servers we track, so they most likely share an operator.
Where does UKN.GG - US Training Grounds - Medium I appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists UKN.GG - US Training Grounds - Medium I fits: Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on UKN.GG - US Training Grounds - Medium I carry?
gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts500 (Group limit): Teams are capped at 500; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list UKN.GG - US Training Grounds - Medium I publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on UKN.GG - US Training Grounds - Medium I?
UKN.GG - US Training Grounds - Medium I is not online at the moment, having last been seen 27 days 18 hours ago.
What position does UKN.GG - US Training Grounds - Medium I hold among Rust servers?
On player hours for the past seven days, UKN.GG - US Training Grounds - Medium I sits at #16,822, inside the top 70% of ranked servers.
Settings and map
What rules does UKN.GG - US Training Grounds - Medium I enforce, and which settings does it use?
Nothing in the name of UKN.GG - US Training Grounds - Medium I states a gather rate. The cap on a group is 500 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on UKN.GG - US Training Grounds - Medium I?
UKN.GG - US Training Grounds - Medium I runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: UKN Map.
Server facts
What location is UKN.GG - US Training Grounds - Medium I in?
The name points to North America even though UKN.GG - US Training Grounds - Medium I publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 64.40.8.157:28014 is its address.
What version of Rust is running on UKN.GG - US Training Grounds - Medium I?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is UKN.GG - US Training Grounds - Medium I up now, and how steady is its uptime?
At the time of this update, UKN.GG - US Training Grounds - Medium I is down, last seen 27 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto UKN.GG - US Training Grounds - Medium I?
Enter client.connect 64.40.8.157:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ukn.gg.
