The count
LiveLive coverage · Rust server
UKN.GG - EU Training Grounds - Main 2
Key points
- 12 of 250 players are on now, 5% full.
- Over the last seven days it averages 13 players, with a peak of 52.
- It ranks #822, the top 4% of all ranked servers.
- It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UKN.GG - EU Training Grounds - Main 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #822 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Thursday 29 October 2026, 04:59 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 3
World reset
New world
Wednesday 28 October 2026, 04:59 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 8
World reset
New world
Tuesday 27 October 2026, 04:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 3
World reset
New world
Monday 26 October 2026, 04:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 2
World reset
New world
Sunday 25 October 2026, 04:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 3
World reset
New world
Saturday 24 October 2026, 04:00 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 6
World reset
New world
Friday 23 October 2026, 04:00 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
World reset
New world
Thursday 22 October 2026, 03:59 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 4
Show 12 earlier resets
World reset
New world
Wednesday 21 October 2026, 03:59 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 1
World reset
New world
Tuesday 20 October 2026, 03:59 UTC
- Peak
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- Lasted
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- Players before
- 1
World reset
New world
Monday 19 October 2026, 03:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 4
World reset
New world
Sunday 18 October 2026, 03:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 3
World reset
New world
Saturday 17 October 2026, 03:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 2
World reset
New world
Friday 16 October 2026, 03:58 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 3
World reset
New world
Thursday 15 October 2026, 04:02 UTC
- Peak
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- Lasted
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- Players before
- 0
World reset
New world
Wednesday 14 October 2026, 19:13 UTC
- Peak
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- Lasted
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- Players before
- 0
World reset
New world
Wednesday 14 October 2026, 19:00 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Wednesday 14 October 2026, 18:48 UTC
- Peak
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- Lasted
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- Players before
- 0
World reset
New world
Wednesday 14 October 2026, 18:32 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
World reset
New world
Wednesday 14 October 2026, 18:19 UTC
- Peak
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- Crowd
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- Lasted
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- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does UKN.GG - EU Training Grounds - Main 2 wipe?
No wipe schedule applies to UKN.GG - EU Training Grounds - Main 2: the world is remade every few hours and those resets do not count.
Tags and categories
Which operator is behind UKN.GG - EU Training Grounds - Main 2?
The ukn.gg hostname UKN.GG - EU Training Grounds - Main 2 publishes is shared with 14 other tracked servers, which points to one operator.
Where does UKN.GG - EU Training Grounds - Main 2 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include UKN.GG - EU Training Grounds - Main 2 are EU Rust servers, live, Modded Rust servers live now and Aim training servers, live now. Under the filters Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average it appears on the server list.
What do the tags listed for UKN.GG - EU Training Grounds - Main 2 signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts500 (Group limit): Team cap: 500; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which UKN.GG - EU Training Grounds - Main 2 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on UKN.GG - EU Training Grounds - Main 2?
12 of UKN.GG - EU Training Grounds - Main 2's 250 slots are filled right now. Averaged across seven days, 13 players; the peak was 52. The busiest hour in the past 48 was 20:00 UTC, averaging 33 players.
How does UKN.GG - EU Training Grounds - Main 2 compare with other Rust servers in the rankings?
On player hours for the past seven days, UKN.GG - EU Training Grounds - Main 2 sits at #822, inside the top 4% of ranked servers.
Rules and settings
Which settings and rules are in force on UKN.GG - EU Training Grounds - Main 2?
The name UKN.GG - EU Training Grounds - Main 2 carries no gather rate. A group can reach 500 players at most. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for UKN.GG - EU Training Grounds - Main 2?
Size 6,000, seed 1337: that is the procedural map the game generates for UKN.GG - EU Training Grounds - Main 2. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists UKN Map.
Server details
What location is UKN.GG - EU Training Grounds - Main 2 in?
The name points to Europe even though UKN.GG - EU Training Grounds - Main 2 publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 168.100.161.93:28014.
How well does UKN.GG - EU Training Grounds - Main 2 perform?
The average server fps was 30 over the last 48 hours; the lowest was 22. Entity count reached 3,749: buildings, deployables and the rest of the world. Up to 2,807 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on UKN.GG - EU Training Grounds - Main 2?
Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Training Grounds - Main 2 runs. Steam updates it for you, but your game needs the same protocol to join.
Does UKN.GG - EU Training Grounds - Main 2 stay online, and is it up right now?
At the time of this update, UKN.GG - EU Training Grounds - Main 2 is live. The uptime it reports puts the last restart at about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to UKN.GG - EU Training Grounds - Main 2?
Enter client.connect 168.100.161.93:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://ukn.gg.
