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56,761 players on Rust servers right now 11,726 servers online 3,425 with players on 136 fresh wipes in the last three hours UKN.GG - US Training Grounds - Medium IV: 9 players on now Updated every five minutes

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UKN.GG - US Training Grounds - Medium IV

Key points

  • 9 of 150 players are on now, 6% full.
  • Over the last seven days it averages 2 players, with a peak of 14.
  • It ranks #2,328, the top 10% of all ranked servers.
  • It resets its world every few hours: 7 new worlds this week, none of them a wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 9 of 150 players

9/ 150players now 6% full
27-day averagepeak 14
#2,328ranktop 10%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on UKN.GG - US Training Grounds - Medium IV

Players

AveragePeak
0246800:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,328 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
1

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
5

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
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Players before
5

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Raid Simulator 2.0 (Raidsim)
NA · groups of 100+ · 26 on average
48 / 150
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
NA · groups of 10+ · 3 on average
4 / 200
2 / 100
Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game
NA · groups of 100000+ · 1 on average
0 / 50
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 220 on average
161 / 500
161 / 300

Quick answers

from the figures on this page

Wipe schedule

On what timetable does UKN.GG - US Training Grounds - Medium IV wipe?

Every few hours UKN.GG - US Training Grounds - Medium IV generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Lists and tags

Which operator is behind UKN.GG - US Training Grounds - Medium IV?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium IV and by 14 other servers we track, so they most likely share an operator.

Where does UKN.GG - US Training Grounds - Medium IV appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists UKN.GG - US Training Grounds - Medium IV fits: Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags listed for UKN.GG - US Training Grounds - Medium IV signify?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts500 (Group limit): Each team holds 500 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list UKN.GG - US Training Grounds - Medium IV publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is UKN.GG - US Training Grounds - Medium IV at the moment?

UKN.GG - US Training Grounds - Medium IV is carrying 9 players at the moment, with 150 slots in total. Peak over the past week: 14. Average: 2 players. Between now and 48 hours back, 21:00 UTC drew the most players, 6 on average.

How does UKN.GG - US Training Grounds - Medium IV compare with other Rust servers in the rankings?

On player hours for the past seven days, UKN.GG - US Training Grounds - Medium IV sits at #2,328, inside the top 10% of ranked servers.

Rules and settings

Which settings and rules are in force on UKN.GG - US Training Grounds - Medium IV?

No gather rate appears in the name UKN.GG - US Training Grounds - Medium IV. Group size tops out at 500 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on UKN.GG - US Training Grounds - Medium IV?

A procedural map of 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Medium IV. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists UKN Map.

Server facts

Which region is UKN.GG - US Training Grounds - Medium IV hosted in?

No region tag is published, though the name of UKN.GG - US Training Grounds - Medium IV points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.40.8.229:28014.

How well does UKN.GG - US Training Grounds - Medium IV perform?

The average server fps was 30 over the last 48 hours; the lowest was 16. Entity count reached 2,272: buildings, deployables and the rest of the world. The highest memory usage was 1,959 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on UKN.GG - US Training Grounds - Medium IV?

The setup on UKN.GG - US Training Grounds - Medium IV is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is UKN.GG - US Training Grounds - Medium IV up now, and how steady is its uptime?

Right now UKN.GG - US Training Grounds - Medium IV is online. Based on the uptime it reports, the last restart was about 10 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto UKN.GG - US Training Grounds - Medium IV?

Enter client.connect 64.40.8.229:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts500
Group limit Each team holds 500 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^e
Minigames This server hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot comes to you in this training server for aim and PvP.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.