The count
LiveLive coverage · Rust server
UKN.GG - US Training Grounds - Medium IV
Key points
- 9 of 150 players are on now, 6% full.
- Over the last seven days it averages 2 players, with a peak of 14.
- It ranks #2,328, the top 10% of all ranked servers.
- It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UKN.GG - US Training Grounds - Medium IV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,328 today
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Tuesday 27 October 2026, 11:08 UTC
- Peak
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- Players before
- 0
World reset
New world
Monday 26 October 2026, 11:11 UTC
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- Players before
- 1
World reset
New world
Sunday 25 October 2026, 11:08 UTC
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- 0
World reset
New world
Saturday 24 October 2026, 10:08 UTC
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- Players before
- 5
World reset
New world
Friday 23 October 2026, 10:08 UTC
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- Players before
- 0
World reset
New world
Thursday 22 October 2026, 10:08 UTC
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- 5
World reset
New world
Wednesday 21 October 2026, 10:08 UTC
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World reset
New world
Tuesday 20 October 2026, 10:08 UTC
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Show 12 earlier resets
World reset
New world
Monday 19 October 2026, 10:08 UTC
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- Players before
- 2
World reset
New world
Sunday 18 October 2026, 10:08 UTC
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- Players before
- 5
World reset
New world
Saturday 17 October 2026, 10:08 UTC
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- 0
World reset
New world
Friday 16 October 2026, 10:08 UTC
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World reset
New world
Thursday 15 October 2026, 10:08 UTC
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- 1
World reset
New world
Wednesday 14 October 2026, 10:08 UTC
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World reset
New world
Tuesday 13 October 2026, 10:08 UTC
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World reset
New world
Monday 12 October 2026, 10:08 UTC
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- Players before
- 3
World reset
New world
Sunday 11 October 2026, 10:08 UTC
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- Players before
- 2
World reset
New world
Saturday 10 October 2026, 10:08 UTC
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World reset
New world
Saturday 10 October 2026, 03:04 UTC
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World reset
New world
Saturday 10 October 2026, 02:51 UTC
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Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does UKN.GG - US Training Grounds - Medium IV wipe?
Every few hours UKN.GG - US Training Grounds - Medium IV generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Lists and tags
Which operator is behind UKN.GG - US Training Grounds - Medium IV?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium IV and by 14 other servers we track, so they most likely share an operator.
Where does UKN.GG - US Training Grounds - Medium IV appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists UKN.GG - US Training Grounds - Medium IV fits: Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags listed for UKN.GG - US Training Grounds - Medium IV signify?
gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts500 (Group limit): Each team holds 500 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list UKN.GG - US Training Grounds - Medium IV publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is UKN.GG - US Training Grounds - Medium IV at the moment?
UKN.GG - US Training Grounds - Medium IV is carrying 9 players at the moment, with 150 slots in total. Peak over the past week: 14. Average: 2 players. Between now and 48 hours back, 21:00 UTC drew the most players, 6 on average.
How does UKN.GG - US Training Grounds - Medium IV compare with other Rust servers in the rankings?
On player hours for the past seven days, UKN.GG - US Training Grounds - Medium IV sits at #2,328, inside the top 10% of ranked servers.
Rules and settings
Which settings and rules are in force on UKN.GG - US Training Grounds - Medium IV?
No gather rate appears in the name UKN.GG - US Training Grounds - Medium IV. Group size tops out at 500 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on UKN.GG - US Training Grounds - Medium IV?
A procedural map of 6,000 with seed 1337, generated by the game, runs on UKN.GG - US Training Grounds - Medium IV. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists UKN Map.
Server facts
Which region is UKN.GG - US Training Grounds - Medium IV hosted in?
No region tag is published, though the name of UKN.GG - US Training Grounds - Medium IV points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.40.8.229:28014.
How well does UKN.GG - US Training Grounds - Medium IV perform?
The average server fps was 30 over the last 48 hours; the lowest was 16. Entity count reached 2,272: buildings, deployables and the rest of the world. The highest memory usage was 1,959 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on UKN.GG - US Training Grounds - Medium IV?
The setup on UKN.GG - US Training Grounds - Medium IV is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is UKN.GG - US Training Grounds - Medium IV up now, and how steady is its uptime?
Right now UKN.GG - US Training Grounds - Medium IV is online. Based on the uptime it reports, the last restart was about 10 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto UKN.GG - US Training Grounds - Medium IV?
Enter client.connect 64.40.8.229:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ukn.gg.
