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57,954 players on Rust servers right now 11,720 servers online 3,334 with players on 174 fresh wipes in the last three hours Chip's Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Chip's Test Server

Offline Chip's Test Server is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,307, the top 70% of all ranked servers.
  • The current map has been up 17d 13h, since Sunday 11 October, 21:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,307ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Chip's Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,307 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct16 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval
NA · groups of 16+ · biweekly · 1 on average
3 / 50
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 22 on average
13 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
22 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
4 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
1 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
1 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Chip's Test Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Chip's Test Server wipe, and at what times?

Chip's Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 17 days 13 hours.

Tags and filters

Where does Chip's Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Chip's Test Server are Modded Rust servers live now and Primitive Rust servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Chip's Test Server signify?

The server browser reads gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Chip's Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Chip's Test Server right now?

Last seen 17 days 11 hours ago, Chip's Test Server is offline right now.

What position does Chip's Test Server hold among Rust servers?

On player hours for the past seven days, Chip's Test Server sits at #15,307, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on Chip's Test Server?

Nothing in the name of Chip's Test Server states a gather rate. Eight players per group, which is the game's default. It runs primitive, no guns: bows, spears and melee. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Chip's Test Server?

The map on Chip's Test Server is procedural, made by the game itself.

Server facts

Which region is Chip's Test Server hosted in?

No region is published by Chip's Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 73.82.177.252:28015.

What version of Rust is running on Chip's Test Server?

The setup on Chip's Test Server is Rust network protocol 2634 and build 167398 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does Chip's Test Server stay online, and is it up right now?

At the time of this update, Chip's Test Server is down, last seen 17 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 September 2026.

How to join

What is the way to connect to Chip's Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 73.82.177.252:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode This is primitive — guns are out, bows, spears and melee are in.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.