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96,643 players on Rust servers right now 11,876 servers online 4,105 with players on 153 fresh wipes in the last three hours XESSIVEMINDS HUNTING: 1 players (offline) Updated every five minutes

Live coverage · Rust server

XESSIVEMINDS HUNTING

Offline XESSIVEMINDS HUNTING is not on the server list right now. The figures below are from when it was last seen, 1h ago.

Key points

  • 1 of 150 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,522, the top 48% of all ranked servers.
  • The current map has been up 2d 1h, since Sunday 25 October, 16:46 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 150 players

1/ 150players now 1% full
07-day averagepeak 1
#10,522ranktop 48%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on XESSIVEMINDS HUNTING

Players

AveragePeak
00.250.50.75111:0013:0015:0018:0014:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608011:0013:0015:0018:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,522 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct25 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1
NA · groups of 8+ · monthly · 21 on average
17 / 400
[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 15 on average
13 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
10 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe
EU · duo · monthly · 6 on average
11 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does XESSIVEMINDS HUNTING wipe?

Too few wipes are recorded for XESSIVEMINDS HUNTING to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 2 days 1 hours.

Lists and tags

Where does XESSIVEMINDS HUNTING appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include XESSIVEMINDS HUNTING are Modded Rust servers live now and Primitive Rust servers, live now. Under the filters Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on XESSIVEMINDS HUNTING?

The server browser reads gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which XESSIVEMINDS HUNTING publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on XESSIVEMINDS HUNTING?

XESSIVEMINDS HUNTING reads offline at the moment; the last sighting was 1 hours ago. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 15:00 UTC, averaging 1 players.

Where does XESSIVEMINDS HUNTING sit in the server rankings?

Ranked by seven-day player hours, XESSIVEMINDS HUNTING is #10,522, placing it in the top 48% of ranked servers.

Map and rules

What rules does XESSIVEMINDS HUNTING enforce, and which settings does it use?

The name XESSIVEMINDS HUNTING carries no gather rate. The default applies: 8 players to a group. primitive applies here, no guns: bows, spears and melee. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on XESSIVEMINDS HUNTING?

A procedural map of 5,000 with seed 1337, generated by the game, runs on XESSIVEMINDS HUNTING. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server facts

Where does XESSIVEMINDS HUNTING sit geographically?

Nothing on XESSIVEMINDS HUNTING states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 75.109.7.103:28015.

Is performance on XESSIVEMINDS HUNTING steady?

It never went below 60 server fps in the last 48 hours, averaging 60. It supported up to 156,590 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,973 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is XESSIVEMINDS HUNTING on?

Rust network protocol 2635 and build 168909 on Windows is what XESSIVEMINDS HUNTING runs. To join, your game must use the same protocol; Steam handles the update for you.

Is XESSIVEMINDS HUNTING up now, and how steady is its uptime?

XESSIVEMINDS HUNTING is currently offline, with its last appearance 1 hours ago. The uptime it reports puts the last restart at about 1 hours ago. It was online for 10 of 168 hours in the last 7 full days, or 6% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to XESSIVEMINDS HUNTING?

Enter client.connect 75.109.7.103:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode This is primitive — guns are out, bows, spears and melee are in.
mp150
Max players The slot count is 150.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.