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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours Luke's PvE Rust: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Luke's PvE Rust

Offline Luke's PvE Rust is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 1 of 4 players are on at the last check, 25% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,130, the top 61% of all ranked servers.
  • The current map has been up 41d 19h, since Thursday 17 September, 00:13 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 4 players

1/ 4players now 25% full
07-day averagepeak –
#14,130ranktop 61%
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Luke's PvE Rust

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,130 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[US East] Facepunch Primitive 1
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[EU] Facepunch Primitive 1
EU · groups of 8+ · monthly · 16 on average
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JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
EU · groups of 16+ · 3x · biweekly · 5 on average
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JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|
NA · groups of 16+ · 3x · biweekly · 4 on average
5 / 120

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Luke's PvE Rust?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Luke's PvE Rust wipe?

The record holds too few of Luke's PvE Rust's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 41 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does Luke's PvE Rust show up in?

These are the Rust Live Stats lists Luke's PvE Rust fits: Modded Rust servers live now and Primitive Rust servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Luke's PvE Rust carry?

gmprimitive (Game mode): This is primitive — guns are out, bows, spears and melee are in; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Luke's PvE Rust publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Luke's PvE Rust?

Luke's PvE Rust is not online at the moment, having last been seen 36 days 19 hours ago.

How does Luke's PvE Rust compare with other Rust servers in the rankings?

Player hours over seven days put Luke's PvE Rust at #14,130, in the top 61% of all ranked servers.

Map and rules

What rules does Luke's PvE Rust enforce, and which settings does it use?

The name Luke's PvE Rust carries no gather rate. Eight players per group, which is the game's default. primitive applies here, no guns: bows, spears and melee. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Luke's PvE Rust?

The map on Luke's PvE Rust is procedural, made by the game itself.

Server facts

Which region is Luke's PvE Rust hosted in?

No region is published by Luke's PvE Rust. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 76.118.19.92:28015.

What version of Rust is running on Luke's PvE Rust?

Rust network protocol 2633 and build 163207 on Windows is what Luke's PvE Rust runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Luke's PvE Rust, and is it online at the moment?

At the time of this update, Luke's PvE Rust is down, last seen 36 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto Luke's PvE Rust?

Enter client.connect 76.118.19.92:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode This is primitive — guns are out, bows, spears and melee are in.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163207
Build Build: 163207.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.