The count
LiveLive coverage · Rust server
UKN.GG - AU Training Grounds - Main
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #8,485, the top 38% of all ranked servers.
- The current map has been up 3d 16h, since Monday 26 October, 04:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UKN.GG - AU Training Grounds - Main
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,485 today
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.
Wipes
newest firstThe current map
Wipe peaks at 39 players
Saturday 19 September 2026, 22:09 UTC
- Peak
- 39
- Crowd
- –
- Lasted
- running
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on UKN.GG - AU Training Grounds - Main?
The average peak across its recent wipes is 39 players. The crowd on the latest wipe peaked 30 hours in.
How often does UKN.GG - AU Training Grounds - Main wipe, and at what times?
Too few wipes are recorded for UKN.GG - AU Training Grounds - Main to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 16 hours.
Lists and tags
Who is in charge of UKN.GG - AU Training Grounds - Main?
Most likely one operator runs them: UKN.GG - AU Training Grounds - Main and 14 other tracked servers publish a ukn.gg hostname.
Where does UKN.GG - AU Training Grounds - Main appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include UKN.GG - AU Training Grounds - Main are Live Oceanic Rust servers, Modded Rust servers live now and Aim training servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on UKN.GG - AU Training Grounds - Main carry?
These are the tags UKN.GG - AU Training Grounds - Main makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): The slot count is 200; ts500 (Group limit): Each team holds 500 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP here, and the loot is handed to you; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is UKN.GG - AU Training Grounds - Main at the moment?
0 of UKN.GG - AU Training Grounds - Main's 200 slots are filled right now. The seven-day average is 0 players, with a peak of 2.
How does UKN.GG - AU Training Grounds - Main compare with other Rust servers in the rankings?
Player hours over seven days put UKN.GG - AU Training Grounds - Main at #8,485, in the top 38% of all ranked servers.
Map and rules
What settings and rules does UKN.GG - AU Training Grounds - Main run?
Nothing in the name of UKN.GG - AU Training Grounds - Main states a gather rate. Group size tops out at 500 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for UKN.GG - AU Training Grounds - Main?
A procedural map of 6,000 with seed 1337, generated by the game, runs on UKN.GG - AU Training Grounds - Main. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: UKN Map.
Server facts
Which region is UKN.GG - AU Training Grounds - Main hosted in?
There is no region tag on UKN.GG - AU Training Grounds - Main; its name still points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 139.99.144.117:28014.
Is performance on UKN.GG - AU Training Grounds - Main steady?
It never went below 13 server fps in the last 48 hours, averaging 29. It supported up to 2,110 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,017 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is UKN.GG - AU Training Grounds - Main on?
UKN.GG - AU Training Grounds - Main operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
How reliable is UKN.GG - AU Training Grounds - Main, and is it online at the moment?
UKN.GG - AU Training Grounds - Main is up and running at this moment. The uptime it reports puts the last restart at about 4 days 3 hours ago. 162 of 168 hours were online in the last 7 full days, giving 96% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to UKN.GG - AU Training Grounds - Main?
Enter client.connect 139.99.144.117:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ukn.gg.
