The count
LiveLive coverage · EA
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]
Key points
- 2 of 40 players are on now, 5% full.
- Over the last seven days it averages 2 players, with a peak of 8.
- It ranks #2,200, the top 10% of all ranked servers, and #209 in EA.
- The current map has been up 13d 21h, since Thursday 15 October, 14:47 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 14:47 UTC, in 2h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,200 today
Rank
daily · 1 is bestTop 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2h
from its schedule tag
Next wipe Thursday 29 October, 14:47 UTC, in 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 2hThu 29 Oct, 14:47 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 14:47 UTC
- 28d 2hThu 26 Nov, 14:47 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 14:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 46 hours in.
Wipes
newest firstThe current map
Wipe peaks at 17 players
Thursday 15 October 2026, 14:47 UTC
- Peak
- 17
- Crowd
- –
- Lasted
- running
- Players before
- 4
Wipe
Wipe peaks at 12 players
Friday 2 October 2026, 13:17 UTC
- Peak
- 12
- Crowd
- halved by day 7
- Lasted
- 13.1 days
- Players before
- 0
Wipe
Wipe peaks at 14 players
Thursday 17 September 2026, 14:50 UTC
- Peak
- 14
- Crowd
- halved by day 11
- Lasted
- 14.9 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
Recent wipes on this server averaged a peak of 14 players at their busiest. The crowd on the latest wipe peaked 46 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 9.
On what timetable does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] wipe?
The prediction for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Thursday 29 October at 14:47 UTC. 13 days 21 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Who operates [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
A ikkunn53.com hostname is published by [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] and by 5 other servers we track, so they most likely share an operator.
Where does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags listed for [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] signify?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EA (East Asia): The server browser places this server under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
2 of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]'s 40 slots are filled right now. Peak over the past week: 8. Average: 2 players. The busiest hour in the past 48 was 13:00 UTC, averaging 4 players.
What position does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] hold among Rust servers?
[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is #209 in Asia on the past week's player hours, and #2,200 overall in the top 10% of ranked servers.
Rules and settings
What settings and rules does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] run?
No gather rate appears in the name [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
Custom map, size 4,000, on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]. The file is published, so this page offers the download.
Server details
Which region is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] hosted in?
Its EA tag places [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 222.224.192.138:28018.
What is performance like on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
It never went below 31 server fps in the last 48 hours, averaging 56. Entity count reached 129,989: buildings, deployables and the rest of the world. Memory use peaked at 3,568 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] on?
Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], and is it online at the moment?
Right now [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is online. About 56 minutes ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 222.224.192.138:28018. You can find its website at https://www.ikkunn53.com/rust.