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91,985 players on Rust servers right now 11,829 servers online 3,812 with players on 459 fresh wipes in the last three hours [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: 1 players on now Updated every five minutes

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[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

Key points

  • 1 of 40 players are on now, 2% full.
  • Over the last seven days it averages 2 players, with a peak of 12.
  • It ranks #2,180, the top 10% of all ranked servers, and #206 in EA.
  • The current map has been up 27d 7h, since Friday 2 October, 13:49 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 40 players

1/ 40players now 2% full
27-day averagepeak 12
#2,180ranktop 10% · #206 in EA
27d agolast wipemonthly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

Players

AveragePeak
0510152022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,180 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.

Next wipe in 6d 21h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

15wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 21h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.

Wipes

newest first

Wipe peaks at 15 players

Peak
15
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
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26 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
13 / 100
[JP]ちょっぴりHard-PvE RiSu Server
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【青岩-PVE服】原倍/萌新/突袭据点
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新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
8 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

At their busiest, its recent wipes averaged 15 players. The crowd on the latest wipe peaked 18 hours in.

On what timetable does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipe?

Nothing wipes [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 7 hours. Its tags give wipes as monthly.

Tags and filters

Who operates [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Most likely one operator runs them: [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and 5 other tracked servers publish a ikkunn53.com hostname.

Which Rust Live Stats filters and lists does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] show up in?

These are the Rust Live Stats lists [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] carry?

These are the tags [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] makes public: gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EA (East Asia): The server browser places this server under East Asia; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

1 of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]'s 40 slots are filled right now. Averaged across seven days, 2 players; the peak was 12. The busiest hour in the past 48 was 14:00 UTC, averaging 11 players.

Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sit in the server rankings?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is #206 in Asia on the past week's player hours, and #2,180 overall in the top 10% of ranked servers.

Settings and map

Which settings and rules are in force on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Size 4,000, custom map on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], with the map file published for download from this page.

Server facts

What location is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in?

By its own EA tag, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 222.224.192.138:28024.

Is performance on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] steady?

The average server fps was 57 over the last 48 hours; the lowest was 39. It supported up to 117,209 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,220 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] stay online, and is it up right now?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is up and running at this moment. Based on the uptime it reports, the last restart was about 9 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 222.224.192.138:28024. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EA
East Asia The server browser places this server under East Asia.

Other

rustmaps
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.