The count
Live coverage · Rust server
UKN.GG - US Sandbox II - Creative | Build | Noclip
Offline UKN.GG - US Sandbox II - Creative | Build | Noclip is not on the server list right now. The figures below are from when it was last seen, 29d ago.
Key points
- 7 of 200 players are on at the last check, 4% full.
- Over the last seven days it averages 0 players.
- It ranks #9,840, the top 41% of all ranked servers.
- The current map has been up 29d 8h, since Wednesday 30 September, 08:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UKN.GG - US Sandbox II - Creative | Build | Noclip
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,840 today
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 10 players
Wednesday 30 September 2026, 08:58 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 6
Wipe
Wipe peaks at 20 players
Tuesday 29 September 2026, 08:58 UTC
- Peak
- 20
- Crowd
- –
- Lasted
- 1 days
- Players before
- 7
Wipe
Wipe peaks at 21 players
Monday 28 September 2026, 08:58 UTC
- Peak
- 21
- Crowd
- –
- Lasted
- 1 days
- Players before
- 6
Wipe
Wipe peaks at 21 players
Sunday 27 September 2026, 08:58 UTC
- Peak
- 21
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
Wipe
Wipe peaks at 18 players
Saturday 26 September 2026, 15:39 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 3
Wipe
Wipe peaks at 18 players
Saturday 26 September 2026, 08:58 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 3
Wipe
Wipe peaks at 13 players
Friday 25 September 2026, 08:58 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 1 days
- Players before
- 8
Wipe
Wipe peaks at 16 players
Thursday 24 September 2026, 08:58 UTC
- Peak
- 16
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
Show 10 earlier wipes
Wipe
Wipe peaks at 18 players
Wednesday 23 September 2026, 08:58 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
Wipe
Wipe peaks at 18 players
Tuesday 22 September 2026, 08:58 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 1 days
- Players before
- 6
Wipe
Wipe peaks at 18 players
Monday 21 September 2026, 08:58 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- 1 days
- Players before
- 2
Wipe
Wipe peaks at 15 players
Sunday 20 September 2026, 08:58 UTC
- Peak
- 15
- Crowd
- –
- Lasted
- 1 days
- Players before
- 4
Wipe
Wipe peaks at 15 players
Saturday 19 September 2026, 08:58 UTC
- Peak
- 15
- Crowd
- –
- Lasted
- 1 days
- Players before
- 5
Wipe
Wipe peaks at 15 players
Friday 18 September 2026, 08:58 UTC
- Peak
- 15
- Crowd
- –
- Lasted
- 1 days
- Players before
- 6
Wipe
Wipe peaks at 17 players
Thursday 17 September 2026, 08:58 UTC
- Peak
- 17
- Crowd
- –
- Lasted
- 1 days
- Players before
- 5
Wipe
Wipe peaks at 17 players
Wednesday 16 September 2026, 08:58 UTC
- Peak
- 17
- Crowd
- –
- Lasted
- 1 days
- Players before
- 4
Wipe
Wipe peaks at 17 players
Tuesday 15 September 2026, 08:58 UTC
- Peak
- 17
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 13 players
Monday 14 September 2026, 08:58 UTC
- Peak
- 13
- Crowd
- –
- Lasted
- 1 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at UKN.GG - US Sandbox II - Creative | Build | Noclip?
Recent wipes on this server averaged a peak of 17 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
On what timetable does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?
Wipes on UKN.GG - US Sandbox II - Creative | Build | Noclip come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 29 days 8 hours.
Lists and tags
Who is in charge of UKN.GG - US Sandbox II - Creative | Build | Noclip?
The ukn.gg hostname UKN.GG - US Sandbox II - Creative | Build | Noclip publishes is shared with 14 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does UKN.GG - US Sandbox II - Creative | Build | Noclip show up in?
The Rust Live Stats lists that include UKN.GG - US Sandbox II - Creative | Build | Noclip are Modded Rust servers live now, Aim training servers, live now, Rust build and creative servers: live list, Rust creative servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on UKN.GG - US Sandbox II - Creative | Build | Noclip?
These are the tags UKN.GG - US Sandbox II - Creative | Build | Noclip makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts1000 (Group limit): Team cap: 1000; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Use this server to practise and design your bases; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is UKN.GG - US Sandbox II - Creative | Build | Noclip at the moment?
UKN.GG - US Sandbox II - Creative | Build | Noclip is not online at the moment, having last been seen 29 days 4 hours ago.
What position does UKN.GG - US Sandbox II - Creative | Build | Noclip hold among Rust servers?
Player hours over seven days put UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840, in the top 41% of all ranked servers.
Map and rules
What settings and rules does UKN.GG - US Sandbox II - Creative | Build | Noclip run?
No gather rate appears in the name UKN.GG - US Sandbox II - Creative | Build | Noclip. Group size tops out at 1000 players. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for UKN.GG - US Sandbox II - Creative | Build | Noclip?
Size 3,000, seed 1337: that is the procedural map the game generates for UKN.GG - US Sandbox II - Creative | Build | Noclip. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: UKN Map.
About the server
Which region is UKN.GG - US Sandbox II - Creative | Build | Noclip hosted in?
No region tag is published, though the name of UKN.GG - US Sandbox II - Creative | Build | Noclip points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 64.40.8.125:28014.
What version of Rust is running on UKN.GG - US Sandbox II - Creative | Build | Noclip?
The setup on UKN.GG - US Sandbox II - Creative | Build | Noclip is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is UKN.GG - US Sandbox II - Creative | Build | Noclip up now, and how steady is its uptime?
As of now, UKN.GG - US Sandbox II - Creative | Build | Noclip is offline; the last sighting was 29 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to UKN.GG - US Sandbox II - Creative | Build | Noclip?
Enter client.connect 64.40.8.125:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ukn.gg.
