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99,159 players on Rust servers right now 11,894 servers online 3,939 with players on 396 fresh wipes in the last three hours UKN.GG - US Sandbox II - Creative | Build | Noclip: 7 players (offline) Updated every five minutes

Live coverage · Rust server

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline UKN.GG - US Sandbox II - Creative | Build | Noclip is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 7 of 200 players are on at the last check, 4% full.
  • Over the last seven days it averages 0 players.
  • It ranks #9,840, the top 41% of all ranked servers.
  • The current map has been up 29d 8h, since Wednesday 30 September, 08:58 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 7 of 200 players

7/ 200players now 4% full
07-day averagepeak –
#9,840ranktop 41%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on UKN.GG - US Sandbox II - Creative | Build | Noclip

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,840 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
17wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Wipes

newest first

Wipe peaks at 10 players

Peak
10
Crowd
–
Lasted
running
Players before
6

Wipe peaks at 20 players

Peak
20
Crowd
–
Lasted
1 days
Players before
7

Wipe peaks at 21 players

Peak
21
Crowd
–
Lasted
1 days
Players before
6

Wipe peaks at 21 players

Peak
21
Crowd
–
Lasted
1 days
Players before
3

Wipe peaks at 18 players

Peak
18
Crowd
–
Lasted
0.7 days
Players before
3

Wipe peaks at 18 players

Peak
18
Crowd
–
Lasted
0.3 days
Players before
3

Wipe peaks at 13 players

Peak
13
Crowd
–
Lasted
1 days
Players before
8

Wipe peaks at 16 players

Peak
16
Crowd
–
Lasted
1 days
Players before
3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
103 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
15 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
9 / 200
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
0 / 125
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
3 / 100
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
1 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at UKN.GG - US Sandbox II - Creative | Build | Noclip?

Recent wipes on this server averaged a peak of 17 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?

Wipes on UKN.GG - US Sandbox II - Creative | Build | Noclip come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 29 days 8 hours.

Lists and tags

Who is in charge of UKN.GG - US Sandbox II - Creative | Build | Noclip?

The ukn.gg hostname UKN.GG - US Sandbox II - Creative | Build | Noclip publishes is shared with 14 other tracked servers, which points to one operator.

Which Rust Live Stats filters and lists does UKN.GG - US Sandbox II - Creative | Build | Noclip show up in?

The Rust Live Stats lists that include UKN.GG - US Sandbox II - Creative | Build | Noclip are Modded Rust servers live now, Aim training servers, live now, Rust build and creative servers: live list, Rust creative servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on UKN.GG - US Sandbox II - Creative | Build | Noclip?

These are the tags UKN.GG - US Sandbox II - Creative | Build | Noclip makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): 200 slots are available; ts1000 (Group limit): Team cap: 1000; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^c (Creative): This is creative: a sandbox with no gathering, where you build freely; ^k (Build server): Use this server to practise and design your bases; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is UKN.GG - US Sandbox II - Creative | Build | Noclip at the moment?

UKN.GG - US Sandbox II - Creative | Build | Noclip is not online at the moment, having last been seen 29 days 4 hours ago.

What position does UKN.GG - US Sandbox II - Creative | Build | Noclip hold among Rust servers?

Player hours over seven days put UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840, in the top 41% of all ranked servers.

Map and rules

What settings and rules does UKN.GG - US Sandbox II - Creative | Build | Noclip run?

No gather rate appears in the name UKN.GG - US Sandbox II - Creative | Build | Noclip. Group size tops out at 1000 players. build & creative is the mode, with sandbox building, no gathering. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for UKN.GG - US Sandbox II - Creative | Build | Noclip?

Size 3,000, seed 1337: that is the procedural map the game generates for UKN.GG - US Sandbox II - Creative | Build | Noclip. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: UKN Map.

About the server

Which region is UKN.GG - US Sandbox II - Creative | Build | Noclip hosted in?

No region tag is published, though the name of UKN.GG - US Sandbox II - Creative | Build | Noclip points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 64.40.8.125:28014.

What version of Rust is running on UKN.GG - US Sandbox II - Creative | Build | Noclip?

The setup on UKN.GG - US Sandbox II - Creative | Build | Noclip is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is UKN.GG - US Sandbox II - Creative | Build | Noclip up now, and how steady is its uptime?

As of now, UKN.GG - US Sandbox II - Creative | Build | Noclip is offline; the last sighting was 29 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to UKN.GG - US Sandbox II - Creative | Build | Noclip?

Enter client.connect 64.40.8.125:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Standard survival, in the Rust style.
mp200
Max players 200 slots are available.
ts1000
Group limit Team cap: 1000.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^c
Creative This is creative: a sandbox with no gathering, where you build freely.
^k
Build server Use this server to practise and design your bases.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.